For perfect driving experience edit the handling.meta and vehicles.meta
I am not the author! I edited the file.
Credits:
Made by: Bigfoot2003/Carface
Converted to V: Lundy 


Replace glendale.ytd/ytd/_hi.yft

Mods/x64w.rpf/dlcpacks/mphipster/dlc.rpf/x64/levels/gta5/vehicles/mphipstervehicles.rpf



Replacement

HANDLING:

Mods/x64w.rpf/dlcpacks/mphipster/dlc.rpf/common/data


VEHICLES:


Mods/update/update.rpf/dlc_patch/mphipster/common/data/levels/gta5


If you dont want to replace the meta files, edit them. Extract the vehicles.meta als search "glendale" (ctrl+f)
Copy the text and paste it in your file. If you´re done, replace the meta files in your GTA directory. 
MAKE SURE YOU ONLY REPLACE THE TEXT BETWEEN "<Item>" and "</Item>"

<Item>
      <modelName>glendale</modelName>
      <txdName>glendale</txdName>
      <handlingId>GLENDALE</handlingId>
      <gameName>GLENDALE</gameName>
      <vehicleMakeName>BENEFAC</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>tornado</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>GLENDALE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.043000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.043000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.113000" z="0.415000" />
      <FirstPersonMobilePhoneOffset x="0.165000" y="0.173000" z="0.500000" />
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.050000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.190000" />
      <wheelScaleRear value="0.190000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.800000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.800000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.650000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.834" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_AVERAGE_CAR</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <vfxExtraInfos />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <additionalVfxWaterSamples />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.000000" />
      <firstPersonDrivebyData>
        <Item>STD_GLENDALE_FRONT_LEFT</Item>
        <Item>STD_DILETTANTE_FRONT_RIGHT</Item>
        <Item>STD_FELON_REAR_LEFT</Item>
        <Item>STD_FELON_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>




If you dont want to replace the handling.meta, open the handling.meta and search for "glendale" (ctrl+f)
and paste this text
MAKE SURE YOU ONLY REPLACE THE TEXT BETWEEN "<Item" and "</Item>"

<Item type="CHandlingData">
      <handlingName>GLENDALE</handlingName>
      <fMass value="1500.000000" />
      <fInitialDragCoeff value="8.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.200000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.200000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2.000000" />
      <fClutchChangeRateScaleDownShift value="2.000000" />
      <fInitialDriveMaxFlatVel value="145.000000" />
      <fBrakeForce value="0.900000" />
      <fBrakeBiasFront value="0.425000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.500000" />
      <fTractionCurveMin value="2.200000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.480000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="1.800000" />
      <fSuspensionCompDamp value="0.200000" />
      <fSuspensionReboundDamp value="0.800000" />
      <fSuspensionUpperLimit value="0.170000" />
      <fSuspensionLowerLimit value="-0.160000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.530000" />
      <fAntiRollBarForce value="0.800000" />
      <fAntiRollBarBiasFront value="0.630000" />
      <fRollCentreHeightFront value="0.290000" />
      <fRollCentreHeightRear value="0.300000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>SPORTS_CAR</AIHandling>
      <SubHandlingData>
        <Item type="" />
        <Item type="" />
        <Item type="" />
      </SubHandlingData>
    </Item>



If you dont want to replace glendale, rename the files. Handling and vehilces.meta wont work then. You will have to edit them by yourself.


