[settings]
my_peds0Count = 30
my_peds0[0]Model = g_m_y_famca_01
my_peds0[0]Model2 = 0xE83B93B7
my_peds0[0]Positionx = -3151,686
my_peds0[0]Positiony = 1039,26
my_peds0[0]Positionz = 20,74916
my_peds0[0]Heading = 245
my_peds0[0]Task = 0
my_peds0[0]Weapon = MicroSMG
my_peds0[0]Group = 2
my_peds0[0]SeatPosition = -1
my_peds0[0]my_peds_variation = Random
my_peds0[0]my_peds_Accuracy = 60
my_peds0[0]my_peds_Health = 100
my_peds0[0]my_peds_Armour = 100
my_peds0[0]my_peds_Invincible = False
my_peds0[0]my_peds_DrivingSpeed = 60
my_peds0[0]my_peds_DrivingStyle = Normal
my_peds0[0]my_peds_CombatEngaugeRange = 30
my_peds0[0]my_peds_CanLeaveGuardRange = True
my_peds0[0]my_peds_GuardRange = 5
my_peds0[0]my_peds_VecFallowDist = 5
my_peds0[0]my_peds_seeingRange = 30
my_peds0[0]my_peds_hearingRange = 60
my_peds0[0]my_peds_group_numb = 0
my_peds0[0]my_peds_Combat_Ability = 10
my_peds0[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[0]my_peds_can_exit_vehicle = False
my_peds0[0]my_peds_waypoint = 0
my_peds0[0]COMPONENT_FACE_DRAWABLE = 0
my_peds0[0]COMPONENT_FACE_TEXTURE = 0
my_peds0[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[0]COMPONENT_HEAD_TEXTURE = 0
my_peds0[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[0]COMPONENT_HAIR_TEXTURE = 0
my_peds0[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[0]COMPONENT_TORSO_TEXTURE = 1
my_peds0[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[0]COMPONENT_LEGS_TEXTURE = 1
my_peds0[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[0]COMPONENT_HANDS_TEXTURE = 0
my_peds0[0]COMPONENT_FEET_DRAWABLE = 0
my_peds0[0]COMPONENT_FEET_TEXTURE = 0
my_peds0[0]COMPONENT_EYES_DRAWABLE = 0
my_peds0[0]COMPONENT_EYES_TEXTURE = 0
my_peds0[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[0]COMPONENT_TASKS_TEXTURE = 0
my_peds0[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[0]PROP_HATS_INDEX = -1
my_peds0[0]PROP_HATS_TEXTURE = -1
my_peds0[0]PROP_GLASSES_INDEX = -1
my_peds0[0]PROP_GLASSES_TEXTURE = -1
my_peds0[0]PROP_EARS_INDEX = -1
my_peds0[0]PROP_EARS_TEXTURE = -1
my_peds0[1]Model = g_m_y_famca_01
my_peds0[1]Model2 = 0xE83B93B7
my_peds0[1]Positionx = -3151,61
my_peds0[1]Positiony = 1037,846
my_peds0[1]Positionz = 20,79169
my_peds0[1]Heading = 15
my_peds0[1]Task = 0
my_peds0[1]Weapon = MicroSMG
my_peds0[1]Group = 2
my_peds0[1]SeatPosition = -1
my_peds0[1]my_peds_variation = Random
my_peds0[1]my_peds_Accuracy = 60
my_peds0[1]my_peds_Health = 100
my_peds0[1]my_peds_Armour = 100
my_peds0[1]my_peds_Invincible = False
my_peds0[1]my_peds_DrivingSpeed = 60
my_peds0[1]my_peds_DrivingStyle = Normal
my_peds0[1]my_peds_CombatEngaugeRange = 30
my_peds0[1]my_peds_CanLeaveGuardRange = True
my_peds0[1]my_peds_GuardRange = 5
my_peds0[1]my_peds_VecFallowDist = 5
my_peds0[1]my_peds_seeingRange = 30
my_peds0[1]my_peds_hearingRange = 60
my_peds0[1]my_peds_group_numb = 0
my_peds0[1]my_peds_Combat_Ability = 10
my_peds0[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[1]my_peds_can_exit_vehicle = False
my_peds0[1]my_peds_waypoint = 0
my_peds0[1]COMPONENT_FACE_DRAWABLE = 0
my_peds0[1]COMPONENT_FACE_TEXTURE = 0
my_peds0[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[1]COMPONENT_HEAD_TEXTURE = 0
my_peds0[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[1]COMPONENT_HAIR_TEXTURE = 0
my_peds0[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[1]COMPONENT_TORSO_TEXTURE = 1
my_peds0[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[1]COMPONENT_LEGS_TEXTURE = 2
my_peds0[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[1]COMPONENT_HANDS_TEXTURE = 0
my_peds0[1]COMPONENT_FEET_DRAWABLE = 0
my_peds0[1]COMPONENT_FEET_TEXTURE = 0
my_peds0[1]COMPONENT_EYES_DRAWABLE = 0
my_peds0[1]COMPONENT_EYES_TEXTURE = 0
my_peds0[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[1]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[1]COMPONENT_TASKS_TEXTURE = 0
my_peds0[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[1]PROP_HATS_INDEX = -1
my_peds0[1]PROP_HATS_TEXTURE = -1
my_peds0[1]PROP_GLASSES_INDEX = -1
my_peds0[1]PROP_GLASSES_TEXTURE = -1
my_peds0[1]PROP_EARS_INDEX = -1
my_peds0[1]PROP_EARS_TEXTURE = -1
my_peds0[2]Model = g_m_y_famca_01
my_peds0[2]Model2 = 0xE83B93B7
my_peds0[2]Positionx = -3148,633
my_peds0[2]Positiony = 1035,173
my_peds0[2]Positionz = 20,8107
my_peds0[2]Heading = 250
my_peds0[2]Task = 0
my_peds0[2]Weapon = MicroSMG
my_peds0[2]Group = 2
my_peds0[2]SeatPosition = -1
my_peds0[2]my_peds_variation = Random
my_peds0[2]my_peds_Accuracy = 60
my_peds0[2]my_peds_Health = 100
my_peds0[2]my_peds_Armour = 100
my_peds0[2]my_peds_Invincible = False
my_peds0[2]my_peds_DrivingSpeed = 60
my_peds0[2]my_peds_DrivingStyle = Normal
my_peds0[2]my_peds_CombatEngaugeRange = 30
my_peds0[2]my_peds_CanLeaveGuardRange = True
my_peds0[2]my_peds_GuardRange = 5
my_peds0[2]my_peds_VecFallowDist = 5
my_peds0[2]my_peds_seeingRange = 30
my_peds0[2]my_peds_hearingRange = 60
my_peds0[2]my_peds_group_numb = 0
my_peds0[2]my_peds_Combat_Ability = 10
my_peds0[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[2]my_peds_can_exit_vehicle = False
my_peds0[2]my_peds_waypoint = 0
my_peds0[2]COMPONENT_FACE_DRAWABLE = 0
my_peds0[2]COMPONENT_FACE_TEXTURE = 0
my_peds0[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[2]COMPONENT_HEAD_TEXTURE = 0
my_peds0[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[2]COMPONENT_HAIR_TEXTURE = 0
my_peds0[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[2]COMPONENT_TORSO_TEXTURE = 2
my_peds0[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[2]COMPONENT_LEGS_TEXTURE = 0
my_peds0[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[2]COMPONENT_HANDS_TEXTURE = 0
my_peds0[2]COMPONENT_FEET_DRAWABLE = 0
my_peds0[2]COMPONENT_FEET_TEXTURE = 0
my_peds0[2]COMPONENT_EYES_DRAWABLE = 0
my_peds0[2]COMPONENT_EYES_TEXTURE = 0
my_peds0[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[2]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[2]COMPONENT_TASKS_TEXTURE = 0
my_peds0[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[2]PROP_HATS_INDEX = -1
my_peds0[2]PROP_HATS_TEXTURE = -1
my_peds0[2]PROP_GLASSES_INDEX = -1
my_peds0[2]PROP_GLASSES_TEXTURE = -1
my_peds0[2]PROP_EARS_INDEX = -1
my_peds0[2]PROP_EARS_TEXTURE = -1
my_peds0[3]Model = g_m_y_mexgoon_01
my_peds0[3]Model2 = 0x26EF3426
my_peds0[3]Positionx = -3238,06
my_peds0[3]Positiony = 969,3961
my_peds0[3]Positionz = 12,93745
my_peds0[3]Heading = 9,999998
my_peds0[3]Task = 1
my_peds0[3]Weapon = MicroSMG
my_peds0[3]Group = 1
my_peds0[3]SeatPosition = -1
my_peds0[3]my_peds_variation = Random
my_peds0[3]my_peds_Accuracy = 60
my_peds0[3]my_peds_Health = 100
my_peds0[3]my_peds_Armour = 100
my_peds0[3]my_peds_Invincible = False
my_peds0[3]my_peds_DrivingSpeed = 60
my_peds0[3]my_peds_DrivingStyle = Normal
my_peds0[3]my_peds_CombatEngaugeRange = 30
my_peds0[3]my_peds_CanLeaveGuardRange = True
my_peds0[3]my_peds_GuardRange = 5
my_peds0[3]my_peds_VecFallowDist = 5
my_peds0[3]my_peds_seeingRange = 30
my_peds0[3]my_peds_hearingRange = 60
my_peds0[3]my_peds_group_numb = 0
my_peds0[3]my_peds_Combat_Ability = 10
my_peds0[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[3]my_peds_can_exit_vehicle = False
my_peds0[3]my_peds_waypoint = 0
my_peds0[3]COMPONENT_FACE_DRAWABLE = 0
my_peds0[3]COMPONENT_FACE_TEXTURE = 0
my_peds0[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[3]COMPONENT_HEAD_TEXTURE = 0
my_peds0[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[3]COMPONENT_HAIR_TEXTURE = 0
my_peds0[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[3]COMPONENT_TORSO_TEXTURE = 0
my_peds0[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[3]COMPONENT_LEGS_TEXTURE = 1
my_peds0[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[3]COMPONENT_HANDS_TEXTURE = 0
my_peds0[3]COMPONENT_FEET_DRAWABLE = 0
my_peds0[3]COMPONENT_FEET_TEXTURE = 0
my_peds0[3]COMPONENT_EYES_DRAWABLE = 0
my_peds0[3]COMPONENT_EYES_TEXTURE = 0
my_peds0[3]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[3]COMPONENT_TASKS_TEXTURE = 0
my_peds0[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[3]PROP_HATS_INDEX = -1
my_peds0[3]PROP_HATS_TEXTURE = -1
my_peds0[3]PROP_GLASSES_INDEX = -1
my_peds0[3]PROP_GLASSES_TEXTURE = -1
my_peds0[3]PROP_EARS_INDEX = -1
my_peds0[3]PROP_EARS_TEXTURE = -1
my_peds0[4]Model = g_m_y_mexgoon_01
my_peds0[4]Model2 = 0x26EF3426
my_peds0[4]Positionx = -3237,814
my_peds0[4]Positiony = 972,5483
my_peds0[4]Positionz = 12,87685
my_peds0[4]Heading = 230
my_peds0[4]Task = 1
my_peds0[4]Weapon = MicroSMG
my_peds0[4]Group = 1
my_peds0[4]SeatPosition = -1
my_peds0[4]my_peds_variation = Random
my_peds0[4]my_peds_Accuracy = 60
my_peds0[4]my_peds_Health = 100
my_peds0[4]my_peds_Armour = 100
my_peds0[4]my_peds_Invincible = False
my_peds0[4]my_peds_DrivingSpeed = 60
my_peds0[4]my_peds_DrivingStyle = Normal
my_peds0[4]my_peds_CombatEngaugeRange = 30
my_peds0[4]my_peds_CanLeaveGuardRange = True
my_peds0[4]my_peds_GuardRange = 5
my_peds0[4]my_peds_VecFallowDist = 5
my_peds0[4]my_peds_seeingRange = 30
my_peds0[4]my_peds_hearingRange = 60
my_peds0[4]my_peds_group_numb = 0
my_peds0[4]my_peds_Combat_Ability = 10
my_peds0[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[4]my_peds_can_exit_vehicle = False
my_peds0[4]my_peds_waypoint = 0
my_peds0[4]COMPONENT_FACE_DRAWABLE = 0
my_peds0[4]COMPONENT_FACE_TEXTURE = 0
my_peds0[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[4]COMPONENT_HEAD_TEXTURE = 0
my_peds0[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[4]COMPONENT_HAIR_TEXTURE = 0
my_peds0[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[4]COMPONENT_TORSO_TEXTURE = 1
my_peds0[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[4]COMPONENT_LEGS_TEXTURE = 2
my_peds0[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[4]COMPONENT_HANDS_TEXTURE = 0
my_peds0[4]COMPONENT_FEET_DRAWABLE = 0
my_peds0[4]COMPONENT_FEET_TEXTURE = 0
my_peds0[4]COMPONENT_EYES_DRAWABLE = 0
my_peds0[4]COMPONENT_EYES_TEXTURE = 0
my_peds0[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[4]COMPONENT_TASKS_TEXTURE = 0
my_peds0[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[4]PROP_HATS_INDEX = -1
my_peds0[4]PROP_HATS_TEXTURE = -1
my_peds0[4]PROP_GLASSES_INDEX = -1
my_peds0[4]PROP_GLASSES_TEXTURE = -1
my_peds0[4]PROP_EARS_INDEX = -1
my_peds0[4]PROP_EARS_TEXTURE = -1
my_peds0[5]Model = g_m_y_mexgoon_01
my_peds0[5]Model2 = 0x26EF3426
my_peds0[5]Positionx = -3248,384
my_peds0[5]Positiony = 967,4094
my_peds0[5]Positionz = 12,18182
my_peds0[5]Heading = 229,5021
my_peds0[5]Task = 1
my_peds0[5]Weapon = MicroSMG
my_peds0[5]Group = 1
my_peds0[5]SeatPosition = -1
my_peds0[5]my_peds_variation = Random
my_peds0[5]my_peds_Accuracy = 60
my_peds0[5]my_peds_Health = 100
my_peds0[5]my_peds_Armour = 100
my_peds0[5]my_peds_Invincible = False
my_peds0[5]my_peds_DrivingSpeed = 60
my_peds0[5]my_peds_DrivingStyle = Normal
my_peds0[5]my_peds_CombatEngaugeRange = 30
my_peds0[5]my_peds_CanLeaveGuardRange = True
my_peds0[5]my_peds_GuardRange = 5
my_peds0[5]my_peds_VecFallowDist = 5
my_peds0[5]my_peds_seeingRange = 30
my_peds0[5]my_peds_hearingRange = 60
my_peds0[5]my_peds_group_numb = 0
my_peds0[5]my_peds_Combat_Ability = 10
my_peds0[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[5]my_peds_can_exit_vehicle = False
my_peds0[5]my_peds_waypoint = 0
my_peds0[5]COMPONENT_FACE_DRAWABLE = 0
my_peds0[5]COMPONENT_FACE_TEXTURE = 0
my_peds0[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[5]COMPONENT_HEAD_TEXTURE = 0
my_peds0[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[5]COMPONENT_HAIR_TEXTURE = 0
my_peds0[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[5]COMPONENT_TORSO_TEXTURE = 2
my_peds0[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[5]COMPONENT_LEGS_TEXTURE = 0
my_peds0[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[5]COMPONENT_HANDS_TEXTURE = 0
my_peds0[5]COMPONENT_FEET_DRAWABLE = 0
my_peds0[5]COMPONENT_FEET_TEXTURE = 0
my_peds0[5]COMPONENT_EYES_DRAWABLE = 0
my_peds0[5]COMPONENT_EYES_TEXTURE = 0
my_peds0[5]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[5]COMPONENT_TASKS_TEXTURE = 0
my_peds0[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[5]PROP_HATS_INDEX = -1
my_peds0[5]PROP_HATS_TEXTURE = -1
my_peds0[5]PROP_GLASSES_INDEX = -1
my_peds0[5]PROP_GLASSES_TEXTURE = -1
my_peds0[5]PROP_EARS_INDEX = -1
my_peds0[5]PROP_EARS_TEXTURE = -1
my_peds0[6]Model = g_m_y_mexgoon_01
my_peds0[6]Model2 = 0x26EF3426
my_peds0[6]Positionx = -3258,88
my_peds0[6]Positiony = 964,4493
my_peds0[6]Positionz = 8,82495
my_peds0[6]Heading = 230
my_peds0[6]Task = 1
my_peds0[6]Weapon = MicroSMG
my_peds0[6]Group = 1
my_peds0[6]SeatPosition = -1
my_peds0[6]my_peds_variation = Random
my_peds0[6]my_peds_Accuracy = 60
my_peds0[6]my_peds_Health = 100
my_peds0[6]my_peds_Armour = 100
my_peds0[6]my_peds_Invincible = False
my_peds0[6]my_peds_DrivingSpeed = 60
my_peds0[6]my_peds_DrivingStyle = Normal
my_peds0[6]my_peds_CombatEngaugeRange = 30
my_peds0[6]my_peds_CanLeaveGuardRange = True
my_peds0[6]my_peds_GuardRange = 5
my_peds0[6]my_peds_VecFallowDist = 5
my_peds0[6]my_peds_seeingRange = 30
my_peds0[6]my_peds_hearingRange = 60
my_peds0[6]my_peds_group_numb = 0
my_peds0[6]my_peds_Combat_Ability = 10
my_peds0[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[6]my_peds_can_exit_vehicle = False
my_peds0[6]my_peds_waypoint = 0
my_peds0[6]COMPONENT_FACE_DRAWABLE = 0
my_peds0[6]COMPONENT_FACE_TEXTURE = 0
my_peds0[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[6]COMPONENT_HEAD_TEXTURE = 0
my_peds0[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[6]COMPONENT_HAIR_TEXTURE = 0
my_peds0[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[6]COMPONENT_TORSO_TEXTURE = 1
my_peds0[6]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[6]COMPONENT_LEGS_TEXTURE = 2
my_peds0[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[6]COMPONENT_HANDS_TEXTURE = 0
my_peds0[6]COMPONENT_FEET_DRAWABLE = 0
my_peds0[6]COMPONENT_FEET_TEXTURE = 0
my_peds0[6]COMPONENT_EYES_DRAWABLE = 0
my_peds0[6]COMPONENT_EYES_TEXTURE = 0
my_peds0[6]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[6]COMPONENT_TASKS_TEXTURE = 0
my_peds0[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[6]PROP_HATS_INDEX = -1
my_peds0[6]PROP_HATS_TEXTURE = -1
my_peds0[6]PROP_GLASSES_INDEX = -1
my_peds0[6]PROP_GLASSES_TEXTURE = -1
my_peds0[6]PROP_EARS_INDEX = -1
my_peds0[6]PROP_EARS_TEXTURE = -1
my_peds0[7]Model = g_m_y_mexgoon_01
my_peds0[7]Model2 = 0x26EF3426
my_peds0[7]Positionx = -3262,014
my_peds0[7]Positiony = 970,1927
my_peds0[7]Positionz = 8,824952
my_peds0[7]Heading = 230
my_peds0[7]Task = 1
my_peds0[7]Weapon = MicroSMG
my_peds0[7]Group = 1
my_peds0[7]SeatPosition = -1
my_peds0[7]my_peds_variation = Random
my_peds0[7]my_peds_Accuracy = 60
my_peds0[7]my_peds_Health = 100
my_peds0[7]my_peds_Armour = 100
my_peds0[7]my_peds_Invincible = False
my_peds0[7]my_peds_DrivingSpeed = 60
my_peds0[7]my_peds_DrivingStyle = Normal
my_peds0[7]my_peds_CombatEngaugeRange = 30
my_peds0[7]my_peds_CanLeaveGuardRange = True
my_peds0[7]my_peds_GuardRange = 5
my_peds0[7]my_peds_VecFallowDist = 5
my_peds0[7]my_peds_seeingRange = 30
my_peds0[7]my_peds_hearingRange = 60
my_peds0[7]my_peds_group_numb = 0
my_peds0[7]my_peds_Combat_Ability = 10
my_peds0[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[7]my_peds_can_exit_vehicle = False
my_peds0[7]my_peds_waypoint = 0
my_peds0[7]COMPONENT_FACE_DRAWABLE = 0
my_peds0[7]COMPONENT_FACE_TEXTURE = 0
my_peds0[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[7]COMPONENT_HEAD_TEXTURE = 0
my_peds0[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[7]COMPONENT_HAIR_TEXTURE = 0
my_peds0[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[7]COMPONENT_TORSO_TEXTURE = 2
my_peds0[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[7]COMPONENT_LEGS_TEXTURE = 2
my_peds0[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[7]COMPONENT_HANDS_TEXTURE = 0
my_peds0[7]COMPONENT_FEET_DRAWABLE = 0
my_peds0[7]COMPONENT_FEET_TEXTURE = 0
my_peds0[7]COMPONENT_EYES_DRAWABLE = 0
my_peds0[7]COMPONENT_EYES_TEXTURE = 0
my_peds0[7]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[7]COMPONENT_TASKS_TEXTURE = 0
my_peds0[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[7]PROP_HATS_INDEX = -1
my_peds0[7]PROP_HATS_TEXTURE = -1
my_peds0[7]PROP_GLASSES_INDEX = -1
my_peds0[7]PROP_GLASSES_TEXTURE = -1
my_peds0[7]PROP_EARS_INDEX = -1
my_peds0[7]PROP_EARS_TEXTURE = -1
my_peds0[8]Model = g_m_y_mexgoon_01
my_peds0[8]Model2 = 0x26EF3426
my_peds0[8]Positionx = -3272,367
my_peds0[8]Positiony = 966,777
my_peds0[8]Positionz = 8,339226
my_peds0[8]Heading = 230
my_peds0[8]Task = 1
my_peds0[8]Weapon = MicroSMG
my_peds0[8]Group = 1
my_peds0[8]SeatPosition = -1
my_peds0[8]my_peds_variation = Random
my_peds0[8]my_peds_Accuracy = 60
my_peds0[8]my_peds_Health = 100
my_peds0[8]my_peds_Armour = 100
my_peds0[8]my_peds_Invincible = False
my_peds0[8]my_peds_DrivingSpeed = 60
my_peds0[8]my_peds_DrivingStyle = Normal
my_peds0[8]my_peds_CombatEngaugeRange = 30
my_peds0[8]my_peds_CanLeaveGuardRange = True
my_peds0[8]my_peds_GuardRange = 5
my_peds0[8]my_peds_VecFallowDist = 5
my_peds0[8]my_peds_seeingRange = 30
my_peds0[8]my_peds_hearingRange = 60
my_peds0[8]my_peds_group_numb = 0
my_peds0[8]my_peds_Combat_Ability = 10
my_peds0[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[8]my_peds_can_exit_vehicle = False
my_peds0[8]my_peds_waypoint = 0
my_peds0[8]COMPONENT_FACE_DRAWABLE = 0
my_peds0[8]COMPONENT_FACE_TEXTURE = 0
my_peds0[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[8]COMPONENT_HEAD_TEXTURE = 0
my_peds0[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[8]COMPONENT_HAIR_TEXTURE = 0
my_peds0[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[8]COMPONENT_TORSO_TEXTURE = 0
my_peds0[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[8]COMPONENT_LEGS_TEXTURE = 1
my_peds0[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[8]COMPONENT_HANDS_TEXTURE = 0
my_peds0[8]COMPONENT_FEET_DRAWABLE = 0
my_peds0[8]COMPONENT_FEET_TEXTURE = 0
my_peds0[8]COMPONENT_EYES_DRAWABLE = 0
my_peds0[8]COMPONENT_EYES_TEXTURE = 0
my_peds0[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[8]COMPONENT_TASKS_TEXTURE = 0
my_peds0[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[8]PROP_HATS_INDEX = -1
my_peds0[8]PROP_HATS_TEXTURE = -1
my_peds0[8]PROP_GLASSES_INDEX = -1
my_peds0[8]PROP_GLASSES_TEXTURE = -1
my_peds0[8]PROP_EARS_INDEX = -1
my_peds0[8]PROP_EARS_TEXTURE = -1
my_peds0[9]Model = g_m_y_mexgoon_01
my_peds0[9]Model2 = 0x26EF3426
my_peds0[9]Positionx = -3278,495
my_peds0[9]Positiony = 968,5546
my_peds0[9]Positionz = 8,339226
my_peds0[9]Heading = 230
my_peds0[9]Task = 1
my_peds0[9]Weapon = MicroSMG
my_peds0[9]Group = 1
my_peds0[9]SeatPosition = -1
my_peds0[9]my_peds_variation = Random
my_peds0[9]my_peds_Accuracy = 60
my_peds0[9]my_peds_Health = 100
my_peds0[9]my_peds_Armour = 100
my_peds0[9]my_peds_Invincible = False
my_peds0[9]my_peds_DrivingSpeed = 60
my_peds0[9]my_peds_DrivingStyle = Normal
my_peds0[9]my_peds_CombatEngaugeRange = 30
my_peds0[9]my_peds_CanLeaveGuardRange = True
my_peds0[9]my_peds_GuardRange = 5
my_peds0[9]my_peds_VecFallowDist = 5
my_peds0[9]my_peds_seeingRange = 30
my_peds0[9]my_peds_hearingRange = 60
my_peds0[9]my_peds_group_numb = 0
my_peds0[9]my_peds_Combat_Ability = 10
my_peds0[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[9]my_peds_can_exit_vehicle = False
my_peds0[9]my_peds_waypoint = 0
my_peds0[9]COMPONENT_FACE_DRAWABLE = 0
my_peds0[9]COMPONENT_FACE_TEXTURE = 0
my_peds0[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[9]COMPONENT_HEAD_TEXTURE = 0
my_peds0[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[9]COMPONENT_HAIR_TEXTURE = 0
my_peds0[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[9]COMPONENT_TORSO_TEXTURE = 1
my_peds0[9]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[9]COMPONENT_LEGS_TEXTURE = 1
my_peds0[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[9]COMPONENT_HANDS_TEXTURE = 0
my_peds0[9]COMPONENT_FEET_DRAWABLE = 0
my_peds0[9]COMPONENT_FEET_TEXTURE = 0
my_peds0[9]COMPONENT_EYES_DRAWABLE = 0
my_peds0[9]COMPONENT_EYES_TEXTURE = 0
my_peds0[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[9]COMPONENT_TASKS_TEXTURE = 0
my_peds0[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[9]PROP_HATS_INDEX = -1
my_peds0[9]PROP_HATS_TEXTURE = -1
my_peds0[9]PROP_GLASSES_INDEX = -1
my_peds0[9]PROP_GLASSES_TEXTURE = -1
my_peds0[9]PROP_EARS_INDEX = -1
my_peds0[9]PROP_EARS_TEXTURE = -1
my_peds0[10]Model = g_m_y_mexgoon_01
my_peds0[10]Model2 = 0x26EF3426
my_peds0[10]Positionx = -3282,487
my_peds0[10]Positiony = 965,7167
my_peds0[10]Positionz = 8,339226
my_peds0[10]Heading = 230
my_peds0[10]Task = 1
my_peds0[10]Weapon = MicroSMG
my_peds0[10]Group = 1
my_peds0[10]SeatPosition = -1
my_peds0[10]my_peds_variation = Random
my_peds0[10]my_peds_Accuracy = 60
my_peds0[10]my_peds_Health = 100
my_peds0[10]my_peds_Armour = 100
my_peds0[10]my_peds_Invincible = False
my_peds0[10]my_peds_DrivingSpeed = 60
my_peds0[10]my_peds_DrivingStyle = Normal
my_peds0[10]my_peds_CombatEngaugeRange = 30
my_peds0[10]my_peds_CanLeaveGuardRange = True
my_peds0[10]my_peds_GuardRange = 5
my_peds0[10]my_peds_VecFallowDist = 5
my_peds0[10]my_peds_seeingRange = 30
my_peds0[10]my_peds_hearingRange = 60
my_peds0[10]my_peds_group_numb = 0
my_peds0[10]my_peds_Combat_Ability = 10
my_peds0[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[10]my_peds_can_exit_vehicle = False
my_peds0[10]my_peds_waypoint = 0
my_peds0[10]COMPONENT_FACE_DRAWABLE = 0
my_peds0[10]COMPONENT_FACE_TEXTURE = 0
my_peds0[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[10]COMPONENT_HEAD_TEXTURE = 0
my_peds0[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[10]COMPONENT_HAIR_TEXTURE = 0
my_peds0[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[10]COMPONENT_TORSO_TEXTURE = 0
my_peds0[10]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[10]COMPONENT_LEGS_TEXTURE = 0
my_peds0[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[10]COMPONENT_HANDS_TEXTURE = 0
my_peds0[10]COMPONENT_FEET_DRAWABLE = 0
my_peds0[10]COMPONENT_FEET_TEXTURE = 0
my_peds0[10]COMPONENT_EYES_DRAWABLE = 0
my_peds0[10]COMPONENT_EYES_TEXTURE = 0
my_peds0[10]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[10]COMPONENT_TASKS_TEXTURE = 0
my_peds0[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[10]PROP_HATS_INDEX = -1
my_peds0[10]PROP_HATS_TEXTURE = -1
my_peds0[10]PROP_GLASSES_INDEX = -1
my_peds0[10]PROP_GLASSES_TEXTURE = -1
my_peds0[10]PROP_EARS_INDEX = -1
my_peds0[10]PROP_EARS_TEXTURE = -1
my_peds0[11]Model = g_m_y_mexgoon_01
my_peds0[11]Model2 = 0x26EF3426
my_peds0[11]Positionx = -3291,661
my_peds0[11]Positiony = 969,4649
my_peds0[11]Positionz = 8,288616
my_peds0[11]Heading = 229,9522
my_peds0[11]Task = 1
my_peds0[11]Weapon = MicroSMG
my_peds0[11]Group = 1
my_peds0[11]SeatPosition = -1
my_peds0[11]my_peds_variation = Random
my_peds0[11]my_peds_Accuracy = 60
my_peds0[11]my_peds_Health = 100
my_peds0[11]my_peds_Armour = 100
my_peds0[11]my_peds_Invincible = False
my_peds0[11]my_peds_DrivingSpeed = 60
my_peds0[11]my_peds_DrivingStyle = Normal
my_peds0[11]my_peds_CombatEngaugeRange = 30
my_peds0[11]my_peds_CanLeaveGuardRange = True
my_peds0[11]my_peds_GuardRange = 5
my_peds0[11]my_peds_VecFallowDist = 5
my_peds0[11]my_peds_seeingRange = 30
my_peds0[11]my_peds_hearingRange = 60
my_peds0[11]my_peds_group_numb = 0
my_peds0[11]my_peds_Combat_Ability = 10
my_peds0[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[11]my_peds_can_exit_vehicle = False
my_peds0[11]my_peds_waypoint = 0
my_peds0[11]COMPONENT_FACE_DRAWABLE = 0
my_peds0[11]COMPONENT_FACE_TEXTURE = 0
my_peds0[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[11]COMPONENT_HEAD_TEXTURE = 0
my_peds0[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[11]COMPONENT_HAIR_TEXTURE = 0
my_peds0[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[11]COMPONENT_TORSO_TEXTURE = 2
my_peds0[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[11]COMPONENT_LEGS_TEXTURE = 0
my_peds0[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[11]COMPONENT_HANDS_TEXTURE = 0
my_peds0[11]COMPONENT_FEET_DRAWABLE = 0
my_peds0[11]COMPONENT_FEET_TEXTURE = 0
my_peds0[11]COMPONENT_EYES_DRAWABLE = 0
my_peds0[11]COMPONENT_EYES_TEXTURE = 0
my_peds0[11]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[11]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[11]COMPONENT_TASKS_TEXTURE = 0
my_peds0[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[11]PROP_HATS_INDEX = -1
my_peds0[11]PROP_HATS_TEXTURE = -1
my_peds0[11]PROP_GLASSES_INDEX = -1
my_peds0[11]PROP_GLASSES_TEXTURE = -1
my_peds0[11]PROP_EARS_INDEX = -1
my_peds0[11]PROP_EARS_TEXTURE = -1
my_peds0[12]Model = g_m_y_mexgoon_01
my_peds0[12]Model2 = 0x26EF3426
my_peds0[12]Positionx = -3299,882
my_peds0[12]Positiony = 965,5681
my_peds0[12]Positionz = 8,283587
my_peds0[12]Heading = 230
my_peds0[12]Task = 1
my_peds0[12]Weapon = MicroSMG
my_peds0[12]Group = 1
my_peds0[12]SeatPosition = -1
my_peds0[12]my_peds_variation = Random
my_peds0[12]my_peds_Accuracy = 60
my_peds0[12]my_peds_Health = 100
my_peds0[12]my_peds_Armour = 100
my_peds0[12]my_peds_Invincible = False
my_peds0[12]my_peds_DrivingSpeed = 60
my_peds0[12]my_peds_DrivingStyle = Normal
my_peds0[12]my_peds_CombatEngaugeRange = 30
my_peds0[12]my_peds_CanLeaveGuardRange = True
my_peds0[12]my_peds_GuardRange = 5
my_peds0[12]my_peds_VecFallowDist = 5
my_peds0[12]my_peds_seeingRange = 30
my_peds0[12]my_peds_hearingRange = 60
my_peds0[12]my_peds_group_numb = 0
my_peds0[12]my_peds_Combat_Ability = 10
my_peds0[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[12]my_peds_can_exit_vehicle = False
my_peds0[12]my_peds_waypoint = 0
my_peds0[12]COMPONENT_FACE_DRAWABLE = 0
my_peds0[12]COMPONENT_FACE_TEXTURE = 0
my_peds0[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[12]COMPONENT_HEAD_TEXTURE = 0
my_peds0[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[12]COMPONENT_HAIR_TEXTURE = 0
my_peds0[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[12]COMPONENT_TORSO_TEXTURE = 1
my_peds0[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[12]COMPONENT_LEGS_TEXTURE = 1
my_peds0[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[12]COMPONENT_HANDS_TEXTURE = 0
my_peds0[12]COMPONENT_FEET_DRAWABLE = 0
my_peds0[12]COMPONENT_FEET_TEXTURE = 0
my_peds0[12]COMPONENT_EYES_DRAWABLE = 0
my_peds0[12]COMPONENT_EYES_TEXTURE = 0
my_peds0[12]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[12]COMPONENT_TASKS_TEXTURE = 0
my_peds0[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[12]PROP_HATS_INDEX = -1
my_peds0[12]PROP_HATS_TEXTURE = -1
my_peds0[12]PROP_GLASSES_INDEX = -1
my_peds0[12]PROP_GLASSES_TEXTURE = -1
my_peds0[12]PROP_EARS_INDEX = -1
my_peds0[12]PROP_EARS_TEXTURE = -1
my_peds0[13]Model = g_m_y_mexgoon_01
my_peds0[13]Model2 = 0x26EF3426
my_peds0[13]Positionx = -3311,086
my_peds0[13]Positiony = 968,872
my_peds0[13]Positionz = 8,288616
my_peds0[13]Heading = 230
my_peds0[13]Task = 1
my_peds0[13]Weapon = MicroSMG
my_peds0[13]Group = 1
my_peds0[13]SeatPosition = -1
my_peds0[13]my_peds_variation = Random
my_peds0[13]my_peds_Accuracy = 60
my_peds0[13]my_peds_Health = 100
my_peds0[13]my_peds_Armour = 100
my_peds0[13]my_peds_Invincible = False
my_peds0[13]my_peds_DrivingSpeed = 60
my_peds0[13]my_peds_DrivingStyle = Normal
my_peds0[13]my_peds_CombatEngaugeRange = 30
my_peds0[13]my_peds_CanLeaveGuardRange = True
my_peds0[13]my_peds_GuardRange = 5
my_peds0[13]my_peds_VecFallowDist = 5
my_peds0[13]my_peds_seeingRange = 30
my_peds0[13]my_peds_hearingRange = 60
my_peds0[13]my_peds_group_numb = 0
my_peds0[13]my_peds_Combat_Ability = 10
my_peds0[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[13]my_peds_can_exit_vehicle = False
my_peds0[13]my_peds_waypoint = 0
my_peds0[13]COMPONENT_FACE_DRAWABLE = 0
my_peds0[13]COMPONENT_FACE_TEXTURE = 0
my_peds0[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[13]COMPONENT_HEAD_TEXTURE = 0
my_peds0[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[13]COMPONENT_HAIR_TEXTURE = 0
my_peds0[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[13]COMPONENT_TORSO_TEXTURE = 2
my_peds0[13]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[13]COMPONENT_LEGS_TEXTURE = 2
my_peds0[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[13]COMPONENT_HANDS_TEXTURE = 0
my_peds0[13]COMPONENT_FEET_DRAWABLE = 0
my_peds0[13]COMPONENT_FEET_TEXTURE = 0
my_peds0[13]COMPONENT_EYES_DRAWABLE = 0
my_peds0[13]COMPONENT_EYES_TEXTURE = 0
my_peds0[13]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[13]COMPONENT_TASKS_TEXTURE = 0
my_peds0[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[13]PROP_HATS_INDEX = -1
my_peds0[13]PROP_HATS_TEXTURE = -1
my_peds0[13]PROP_GLASSES_INDEX = -1
my_peds0[13]PROP_GLASSES_TEXTURE = -1
my_peds0[13]PROP_EARS_INDEX = -1
my_peds0[13]PROP_EARS_TEXTURE = -1
my_peds0[14]Model = g_m_y_mexgoon_01
my_peds0[14]Model2 = 0x26EF3426
my_peds0[14]Positionx = -3313,786
my_peds0[14]Positiony = 968,563
my_peds0[14]Positionz = 8,288616
my_peds0[14]Heading = 230
my_peds0[14]Task = 1
my_peds0[14]Weapon = MicroSMG
my_peds0[14]Group = 1
my_peds0[14]SeatPosition = -1
my_peds0[14]my_peds_variation = Random
my_peds0[14]my_peds_Accuracy = 60
my_peds0[14]my_peds_Health = 100
my_peds0[14]my_peds_Armour = 100
my_peds0[14]my_peds_Invincible = False
my_peds0[14]my_peds_DrivingSpeed = 60
my_peds0[14]my_peds_DrivingStyle = Normal
my_peds0[14]my_peds_CombatEngaugeRange = 30
my_peds0[14]my_peds_CanLeaveGuardRange = True
my_peds0[14]my_peds_GuardRange = 5
my_peds0[14]my_peds_VecFallowDist = 5
my_peds0[14]my_peds_seeingRange = 30
my_peds0[14]my_peds_hearingRange = 60
my_peds0[14]my_peds_group_numb = 0
my_peds0[14]my_peds_Combat_Ability = 10
my_peds0[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[14]my_peds_can_exit_vehicle = False
my_peds0[14]my_peds_waypoint = 0
my_peds0[14]COMPONENT_FACE_DRAWABLE = 0
my_peds0[14]COMPONENT_FACE_TEXTURE = 0
my_peds0[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[14]COMPONENT_HEAD_TEXTURE = 0
my_peds0[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[14]COMPONENT_HAIR_TEXTURE = 0
my_peds0[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[14]COMPONENT_TORSO_TEXTURE = 0
my_peds0[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[14]COMPONENT_LEGS_TEXTURE = 2
my_peds0[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[14]COMPONENT_HANDS_TEXTURE = 0
my_peds0[14]COMPONENT_FEET_DRAWABLE = 0
my_peds0[14]COMPONENT_FEET_TEXTURE = 0
my_peds0[14]COMPONENT_EYES_DRAWABLE = 0
my_peds0[14]COMPONENT_EYES_TEXTURE = 0
my_peds0[14]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[14]COMPONENT_TASKS_TEXTURE = 0
my_peds0[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[14]PROP_HATS_INDEX = -1
my_peds0[14]PROP_HATS_TEXTURE = -1
my_peds0[14]PROP_GLASSES_INDEX = -1
my_peds0[14]PROP_GLASSES_TEXTURE = -1
my_peds0[14]PROP_EARS_INDEX = -1
my_peds0[14]PROP_EARS_TEXTURE = -1
my_peds0[15]Model = g_m_y_mexgoon_01
my_peds0[15]Model2 = 0x26EF3426
my_peds0[15]Positionx = -3329,483
my_peds0[15]Positiony = 966,7336
my_peds0[15]Positionz = 8,283587
my_peds0[15]Heading = 230,0007
my_peds0[15]Task = 1
my_peds0[15]Weapon = MicroSMG
my_peds0[15]Group = 1
my_peds0[15]SeatPosition = -1
my_peds0[15]my_peds_variation = Random
my_peds0[15]my_peds_Accuracy = 60
my_peds0[15]my_peds_Health = 100
my_peds0[15]my_peds_Armour = 100
my_peds0[15]my_peds_Invincible = False
my_peds0[15]my_peds_DrivingSpeed = 60
my_peds0[15]my_peds_DrivingStyle = Normal
my_peds0[15]my_peds_CombatEngaugeRange = 30
my_peds0[15]my_peds_CanLeaveGuardRange = True
my_peds0[15]my_peds_GuardRange = 5
my_peds0[15]my_peds_VecFallowDist = 5
my_peds0[15]my_peds_seeingRange = 30
my_peds0[15]my_peds_hearingRange = 60
my_peds0[15]my_peds_group_numb = 0
my_peds0[15]my_peds_Combat_Ability = 10
my_peds0[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[15]my_peds_can_exit_vehicle = False
my_peds0[15]my_peds_waypoint = 0
my_peds0[15]COMPONENT_FACE_DRAWABLE = 0
my_peds0[15]COMPONENT_FACE_TEXTURE = 0
my_peds0[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[15]COMPONENT_HEAD_TEXTURE = 0
my_peds0[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[15]COMPONENT_HAIR_TEXTURE = 0
my_peds0[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[15]COMPONENT_TORSO_TEXTURE = 1
my_peds0[15]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[15]COMPONENT_LEGS_TEXTURE = 0
my_peds0[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[15]COMPONENT_HANDS_TEXTURE = 0
my_peds0[15]COMPONENT_FEET_DRAWABLE = 0
my_peds0[15]COMPONENT_FEET_TEXTURE = 0
my_peds0[15]COMPONENT_EYES_DRAWABLE = 0
my_peds0[15]COMPONENT_EYES_TEXTURE = 0
my_peds0[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[15]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[15]COMPONENT_TASKS_TEXTURE = 0
my_peds0[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[15]PROP_HATS_INDEX = -1
my_peds0[15]PROP_HATS_TEXTURE = -1
my_peds0[15]PROP_GLASSES_INDEX = -1
my_peds0[15]PROP_GLASSES_TEXTURE = -1
my_peds0[15]PROP_EARS_INDEX = -1
my_peds0[15]PROP_EARS_TEXTURE = -1
my_peds0[16]Model = g_m_y_mexgoon_01
my_peds0[16]Model2 = 0x26EF3426
my_peds0[16]Positionx = -3332,8
my_peds0[16]Positiony = 966,7455
my_peds0[16]Positionz = 8,288616
my_peds0[16]Heading = 230
my_peds0[16]Task = 1
my_peds0[16]Weapon = MicroSMG
my_peds0[16]Group = 1
my_peds0[16]SeatPosition = -1
my_peds0[16]my_peds_variation = Random
my_peds0[16]my_peds_Accuracy = 60
my_peds0[16]my_peds_Health = 100
my_peds0[16]my_peds_Armour = 100
my_peds0[16]my_peds_Invincible = False
my_peds0[16]my_peds_DrivingSpeed = 60
my_peds0[16]my_peds_DrivingStyle = Normal
my_peds0[16]my_peds_CombatEngaugeRange = 30
my_peds0[16]my_peds_CanLeaveGuardRange = True
my_peds0[16]my_peds_GuardRange = 5
my_peds0[16]my_peds_VecFallowDist = 5
my_peds0[16]my_peds_seeingRange = 30
my_peds0[16]my_peds_hearingRange = 60
my_peds0[16]my_peds_group_numb = 0
my_peds0[16]my_peds_Combat_Ability = 10
my_peds0[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[16]my_peds_can_exit_vehicle = False
my_peds0[16]my_peds_waypoint = 0
my_peds0[16]COMPONENT_FACE_DRAWABLE = 0
my_peds0[16]COMPONENT_FACE_TEXTURE = 0
my_peds0[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[16]COMPONENT_HEAD_TEXTURE = 0
my_peds0[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[16]COMPONENT_HAIR_TEXTURE = 0
my_peds0[16]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[16]COMPONENT_TORSO_TEXTURE = 0
my_peds0[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[16]COMPONENT_LEGS_TEXTURE = 2
my_peds0[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[16]COMPONENT_HANDS_TEXTURE = 0
my_peds0[16]COMPONENT_FEET_DRAWABLE = 0
my_peds0[16]COMPONENT_FEET_TEXTURE = 0
my_peds0[16]COMPONENT_EYES_DRAWABLE = 0
my_peds0[16]COMPONENT_EYES_TEXTURE = 0
my_peds0[16]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[16]COMPONENT_TASKS_TEXTURE = 0
my_peds0[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[16]PROP_HATS_INDEX = -1
my_peds0[16]PROP_HATS_TEXTURE = -1
my_peds0[16]PROP_GLASSES_INDEX = -1
my_peds0[16]PROP_GLASSES_TEXTURE = -1
my_peds0[16]PROP_EARS_INDEX = -1
my_peds0[16]PROP_EARS_TEXTURE = -1
my_peds0[17]Model = g_m_y_mexgoon_01
my_peds0[17]Model2 = 0x26EF3426
my_peds0[17]Positionx = -3365,785
my_peds0[17]Positiony = 969,4032
my_peds0[17]Positionz = 8,283585
my_peds0[17]Heading = 230
my_peds0[17]Task = 1
my_peds0[17]Weapon = MicroSMG
my_peds0[17]Group = 1
my_peds0[17]SeatPosition = -1
my_peds0[17]my_peds_variation = Random
my_peds0[17]my_peds_Accuracy = 60
my_peds0[17]my_peds_Health = 100
my_peds0[17]my_peds_Armour = 100
my_peds0[17]my_peds_Invincible = False
my_peds0[17]my_peds_DrivingSpeed = 60
my_peds0[17]my_peds_DrivingStyle = Normal
my_peds0[17]my_peds_CombatEngaugeRange = 30
my_peds0[17]my_peds_CanLeaveGuardRange = True
my_peds0[17]my_peds_GuardRange = 5
my_peds0[17]my_peds_VecFallowDist = 5
my_peds0[17]my_peds_seeingRange = 30
my_peds0[17]my_peds_hearingRange = 60
my_peds0[17]my_peds_group_numb = 0
my_peds0[17]my_peds_Combat_Ability = 10
my_peds0[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[17]my_peds_can_exit_vehicle = False
my_peds0[17]my_peds_waypoint = 0
my_peds0[17]COMPONENT_FACE_DRAWABLE = 0
my_peds0[17]COMPONENT_FACE_TEXTURE = 0
my_peds0[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[17]COMPONENT_HEAD_TEXTURE = 0
my_peds0[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[17]COMPONENT_HAIR_TEXTURE = 0
my_peds0[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[17]COMPONENT_TORSO_TEXTURE = 2
my_peds0[17]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[17]COMPONENT_LEGS_TEXTURE = 1
my_peds0[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[17]COMPONENT_HANDS_TEXTURE = 0
my_peds0[17]COMPONENT_FEET_DRAWABLE = 0
my_peds0[17]COMPONENT_FEET_TEXTURE = 0
my_peds0[17]COMPONENT_EYES_DRAWABLE = 0
my_peds0[17]COMPONENT_EYES_TEXTURE = 0
my_peds0[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[17]COMPONENT_TASKS_TEXTURE = 0
my_peds0[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[17]PROP_HATS_INDEX = -1
my_peds0[17]PROP_HATS_TEXTURE = -1
my_peds0[17]PROP_GLASSES_INDEX = -1
my_peds0[17]PROP_GLASSES_TEXTURE = -1
my_peds0[17]PROP_EARS_INDEX = -1
my_peds0[17]PROP_EARS_TEXTURE = -1
my_peds0[18]Model = g_m_y_mexgoon_01
my_peds0[18]Model2 = 0x26EF3426
my_peds0[18]Positionx = -3369,619
my_peds0[18]Positiony = 966,4158
my_peds0[18]Positionz = 8,288616
my_peds0[18]Heading = 230
my_peds0[18]Task = 1
my_peds0[18]Weapon = MicroSMG
my_peds0[18]Group = 1
my_peds0[18]SeatPosition = -1
my_peds0[18]my_peds_variation = Random
my_peds0[18]my_peds_Accuracy = 60
my_peds0[18]my_peds_Health = 100
my_peds0[18]my_peds_Armour = 100
my_peds0[18]my_peds_Invincible = False
my_peds0[18]my_peds_DrivingSpeed = 60
my_peds0[18]my_peds_DrivingStyle = Normal
my_peds0[18]my_peds_CombatEngaugeRange = 30
my_peds0[18]my_peds_CanLeaveGuardRange = True
my_peds0[18]my_peds_GuardRange = 5
my_peds0[18]my_peds_VecFallowDist = 5
my_peds0[18]my_peds_seeingRange = 30
my_peds0[18]my_peds_hearingRange = 60
my_peds0[18]my_peds_group_numb = 0
my_peds0[18]my_peds_Combat_Ability = 10
my_peds0[18]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[18]my_peds_can_exit_vehicle = False
my_peds0[18]my_peds_waypoint = 0
my_peds0[18]COMPONENT_FACE_DRAWABLE = 0
my_peds0[18]COMPONENT_FACE_TEXTURE = 0
my_peds0[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[18]COMPONENT_HEAD_TEXTURE = 0
my_peds0[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[18]COMPONENT_HAIR_TEXTURE = 0
my_peds0[18]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[18]COMPONENT_TORSO_TEXTURE = 1
my_peds0[18]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[18]COMPONENT_LEGS_TEXTURE = 1
my_peds0[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[18]COMPONENT_HANDS_TEXTURE = 0
my_peds0[18]COMPONENT_FEET_DRAWABLE = 0
my_peds0[18]COMPONENT_FEET_TEXTURE = 0
my_peds0[18]COMPONENT_EYES_DRAWABLE = 0
my_peds0[18]COMPONENT_EYES_TEXTURE = 0
my_peds0[18]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[18]COMPONENT_TASKS_TEXTURE = 0
my_peds0[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[18]PROP_HATS_INDEX = -1
my_peds0[18]PROP_HATS_TEXTURE = -1
my_peds0[18]PROP_GLASSES_INDEX = -1
my_peds0[18]PROP_GLASSES_TEXTURE = -1
my_peds0[18]PROP_EARS_INDEX = -1
my_peds0[18]PROP_EARS_TEXTURE = -1
my_peds0[19]Model = g_m_y_mexgoon_01
my_peds0[19]Model2 = 0x26EF3426
my_peds0[19]Positionx = -3389,158
my_peds0[19]Positiony = 965,6389
my_peds0[19]Positionz = 8,291094
my_peds0[19]Heading = 230
my_peds0[19]Task = 1
my_peds0[19]Weapon = MicroSMG
my_peds0[19]Group = 1
my_peds0[19]SeatPosition = -1
my_peds0[19]my_peds_variation = Random
my_peds0[19]my_peds_Accuracy = 60
my_peds0[19]my_peds_Health = 100
my_peds0[19]my_peds_Armour = 100
my_peds0[19]my_peds_Invincible = False
my_peds0[19]my_peds_DrivingSpeed = 60
my_peds0[19]my_peds_DrivingStyle = Normal
my_peds0[19]my_peds_CombatEngaugeRange = 30
my_peds0[19]my_peds_CanLeaveGuardRange = True
my_peds0[19]my_peds_GuardRange = 5
my_peds0[19]my_peds_VecFallowDist = 5
my_peds0[19]my_peds_seeingRange = 30
my_peds0[19]my_peds_hearingRange = 60
my_peds0[19]my_peds_group_numb = 0
my_peds0[19]my_peds_Combat_Ability = 10
my_peds0[19]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[19]my_peds_can_exit_vehicle = False
my_peds0[19]my_peds_waypoint = 0
my_peds0[19]COMPONENT_FACE_DRAWABLE = 0
my_peds0[19]COMPONENT_FACE_TEXTURE = 0
my_peds0[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[19]COMPONENT_HEAD_TEXTURE = 0
my_peds0[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[19]COMPONENT_HAIR_TEXTURE = 0
my_peds0[19]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[19]COMPONENT_TORSO_TEXTURE = 2
my_peds0[19]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[19]COMPONENT_LEGS_TEXTURE = 0
my_peds0[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[19]COMPONENT_HANDS_TEXTURE = 0
my_peds0[19]COMPONENT_FEET_DRAWABLE = 0
my_peds0[19]COMPONENT_FEET_TEXTURE = 0
my_peds0[19]COMPONENT_EYES_DRAWABLE = 0
my_peds0[19]COMPONENT_EYES_TEXTURE = 0
my_peds0[19]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[19]COMPONENT_TASKS_TEXTURE = 0
my_peds0[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[19]PROP_HATS_INDEX = -1
my_peds0[19]PROP_HATS_TEXTURE = -1
my_peds0[19]PROP_GLASSES_INDEX = -1
my_peds0[19]PROP_GLASSES_TEXTURE = -1
my_peds0[19]PROP_EARS_INDEX = -1
my_peds0[19]PROP_EARS_TEXTURE = -1
my_peds0[20]Model = g_m_y_mexgoon_01
my_peds0[20]Model2 = 0x26EF3426
my_peds0[20]Positionx = -3392,789
my_peds0[20]Positiony = 968,9065
my_peds0[20]Positionz = 8,288616
my_peds0[20]Heading = 230
my_peds0[20]Task = 1
my_peds0[20]Weapon = MicroSMG
my_peds0[20]Group = 1
my_peds0[20]SeatPosition = -1
my_peds0[20]my_peds_variation = Random
my_peds0[20]my_peds_Accuracy = 60
my_peds0[20]my_peds_Health = 100
my_peds0[20]my_peds_Armour = 100
my_peds0[20]my_peds_Invincible = False
my_peds0[20]my_peds_DrivingSpeed = 60
my_peds0[20]my_peds_DrivingStyle = Normal
my_peds0[20]my_peds_CombatEngaugeRange = 30
my_peds0[20]my_peds_CanLeaveGuardRange = True
my_peds0[20]my_peds_GuardRange = 5
my_peds0[20]my_peds_VecFallowDist = 5
my_peds0[20]my_peds_seeingRange = 30
my_peds0[20]my_peds_hearingRange = 60
my_peds0[20]my_peds_group_numb = 0
my_peds0[20]my_peds_Combat_Ability = 10
my_peds0[20]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[20]my_peds_can_exit_vehicle = False
my_peds0[20]my_peds_waypoint = 0
my_peds0[20]COMPONENT_FACE_DRAWABLE = 0
my_peds0[20]COMPONENT_FACE_TEXTURE = 0
my_peds0[20]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[20]COMPONENT_HEAD_TEXTURE = 0
my_peds0[20]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[20]COMPONENT_HAIR_TEXTURE = 0
my_peds0[20]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[20]COMPONENT_TORSO_TEXTURE = 0
my_peds0[20]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[20]COMPONENT_LEGS_TEXTURE = 0
my_peds0[20]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[20]COMPONENT_HANDS_TEXTURE = 0
my_peds0[20]COMPONENT_FEET_DRAWABLE = 0
my_peds0[20]COMPONENT_FEET_TEXTURE = 0
my_peds0[20]COMPONENT_EYES_DRAWABLE = 0
my_peds0[20]COMPONENT_EYES_TEXTURE = 0
my_peds0[20]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[20]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[20]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[20]COMPONENT_TASKS_TEXTURE = 0
my_peds0[20]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[20]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[20]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[20]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[20]PROP_HATS_INDEX = -1
my_peds0[20]PROP_HATS_TEXTURE = -1
my_peds0[20]PROP_GLASSES_INDEX = -1
my_peds0[20]PROP_GLASSES_TEXTURE = -1
my_peds0[20]PROP_EARS_INDEX = -1
my_peds0[20]PROP_EARS_TEXTURE = -1
my_peds0[21]Model = g_m_y_mexgoon_01
my_peds0[21]Model2 = 0x26EF3426
my_peds0[21]Positionx = -3402,991
my_peds0[21]Positiony = 966,1465
my_peds0[21]Positionz = 8,288616
my_peds0[21]Heading = 230,2786
my_peds0[21]Task = 1
my_peds0[21]Weapon = MicroSMG
my_peds0[21]Group = 1
my_peds0[21]SeatPosition = -1
my_peds0[21]my_peds_variation = Random
my_peds0[21]my_peds_Accuracy = 60
my_peds0[21]my_peds_Health = 100
my_peds0[21]my_peds_Armour = 100
my_peds0[21]my_peds_Invincible = False
my_peds0[21]my_peds_DrivingSpeed = 60
my_peds0[21]my_peds_DrivingStyle = Normal
my_peds0[21]my_peds_CombatEngaugeRange = 30
my_peds0[21]my_peds_CanLeaveGuardRange = True
my_peds0[21]my_peds_GuardRange = 5
my_peds0[21]my_peds_VecFallowDist = 5
my_peds0[21]my_peds_seeingRange = 30
my_peds0[21]my_peds_hearingRange = 60
my_peds0[21]my_peds_group_numb = 0
my_peds0[21]my_peds_Combat_Ability = 10
my_peds0[21]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[21]my_peds_can_exit_vehicle = False
my_peds0[21]my_peds_waypoint = 0
my_peds0[21]COMPONENT_FACE_DRAWABLE = 0
my_peds0[21]COMPONENT_FACE_TEXTURE = 0
my_peds0[21]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[21]COMPONENT_HEAD_TEXTURE = 0
my_peds0[21]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[21]COMPONENT_HAIR_TEXTURE = 0
my_peds0[21]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[21]COMPONENT_TORSO_TEXTURE = 1
my_peds0[21]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[21]COMPONENT_LEGS_TEXTURE = 1
my_peds0[21]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[21]COMPONENT_HANDS_TEXTURE = 0
my_peds0[21]COMPONENT_FEET_DRAWABLE = 0
my_peds0[21]COMPONENT_FEET_TEXTURE = 0
my_peds0[21]COMPONENT_EYES_DRAWABLE = 0
my_peds0[21]COMPONENT_EYES_TEXTURE = 0
my_peds0[21]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[21]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[21]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[21]COMPONENT_TASKS_TEXTURE = 0
my_peds0[21]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[21]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[21]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[21]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[21]PROP_HATS_INDEX = -1
my_peds0[21]PROP_HATS_TEXTURE = -1
my_peds0[21]PROP_GLASSES_INDEX = -1
my_peds0[21]PROP_GLASSES_TEXTURE = -1
my_peds0[21]PROP_EARS_INDEX = -1
my_peds0[21]PROP_EARS_TEXTURE = -1
my_peds0[22]Model = g_m_y_mexgoon_01
my_peds0[22]Model2 = 0x26EF3426
my_peds0[22]Positionx = -3409,073
my_peds0[22]Positiony = 969,9175
my_peds0[22]Positionz = 8,343781
my_peds0[22]Heading = 230
my_peds0[22]Task = 1
my_peds0[22]Weapon = MicroSMG
my_peds0[22]Group = 1
my_peds0[22]SeatPosition = -1
my_peds0[22]my_peds_variation = Random
my_peds0[22]my_peds_Accuracy = 60
my_peds0[22]my_peds_Health = 100
my_peds0[22]my_peds_Armour = 100
my_peds0[22]my_peds_Invincible = False
my_peds0[22]my_peds_DrivingSpeed = 60
my_peds0[22]my_peds_DrivingStyle = Normal
my_peds0[22]my_peds_CombatEngaugeRange = 30
my_peds0[22]my_peds_CanLeaveGuardRange = True
my_peds0[22]my_peds_GuardRange = 5
my_peds0[22]my_peds_VecFallowDist = 5
my_peds0[22]my_peds_seeingRange = 30
my_peds0[22]my_peds_hearingRange = 60
my_peds0[22]my_peds_group_numb = 0
my_peds0[22]my_peds_Combat_Ability = 10
my_peds0[22]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[22]my_peds_can_exit_vehicle = False
my_peds0[22]my_peds_waypoint = 0
my_peds0[22]COMPONENT_FACE_DRAWABLE = 0
my_peds0[22]COMPONENT_FACE_TEXTURE = 0
my_peds0[22]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[22]COMPONENT_HEAD_TEXTURE = 0
my_peds0[22]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[22]COMPONENT_HAIR_TEXTURE = 0
my_peds0[22]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[22]COMPONENT_TORSO_TEXTURE = 0
my_peds0[22]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[22]COMPONENT_LEGS_TEXTURE = 2
my_peds0[22]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[22]COMPONENT_HANDS_TEXTURE = 0
my_peds0[22]COMPONENT_FEET_DRAWABLE = 0
my_peds0[22]COMPONENT_FEET_TEXTURE = 0
my_peds0[22]COMPONENT_EYES_DRAWABLE = 0
my_peds0[22]COMPONENT_EYES_TEXTURE = 0
my_peds0[22]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[22]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[22]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[22]COMPONENT_TASKS_TEXTURE = 0
my_peds0[22]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[22]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[22]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[22]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[22]PROP_HATS_INDEX = -1
my_peds0[22]PROP_HATS_TEXTURE = -1
my_peds0[22]PROP_GLASSES_INDEX = -1
my_peds0[22]PROP_GLASSES_TEXTURE = -1
my_peds0[22]PROP_EARS_INDEX = -1
my_peds0[22]PROP_EARS_TEXTURE = -1
my_peds0[23]Model = g_m_y_mexgoon_01
my_peds0[23]Model2 = 0x26EF3426
my_peds0[23]Positionx = -3410,865
my_peds0[23]Positiony = 963,2161
my_peds0[23]Positionz = 8,343781
my_peds0[23]Heading = 230
my_peds0[23]Task = 1
my_peds0[23]Weapon = MicroSMG
my_peds0[23]Group = 1
my_peds0[23]SeatPosition = -1
my_peds0[23]my_peds_variation = Random
my_peds0[23]my_peds_Accuracy = 60
my_peds0[23]my_peds_Health = 100
my_peds0[23]my_peds_Armour = 100
my_peds0[23]my_peds_Invincible = False
my_peds0[23]my_peds_DrivingSpeed = 60
my_peds0[23]my_peds_DrivingStyle = Normal
my_peds0[23]my_peds_CombatEngaugeRange = 30
my_peds0[23]my_peds_CanLeaveGuardRange = True
my_peds0[23]my_peds_GuardRange = 5
my_peds0[23]my_peds_VecFallowDist = 5
my_peds0[23]my_peds_seeingRange = 30
my_peds0[23]my_peds_hearingRange = 60
my_peds0[23]my_peds_group_numb = 0
my_peds0[23]my_peds_Combat_Ability = 10
my_peds0[23]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[23]my_peds_can_exit_vehicle = False
my_peds0[23]my_peds_waypoint = 0
my_peds0[23]COMPONENT_FACE_DRAWABLE = 0
my_peds0[23]COMPONENT_FACE_TEXTURE = 0
my_peds0[23]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[23]COMPONENT_HEAD_TEXTURE = 0
my_peds0[23]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[23]COMPONENT_HAIR_TEXTURE = 0
my_peds0[23]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[23]COMPONENT_TORSO_TEXTURE = 2
my_peds0[23]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[23]COMPONENT_LEGS_TEXTURE = 2
my_peds0[23]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[23]COMPONENT_HANDS_TEXTURE = 0
my_peds0[23]COMPONENT_FEET_DRAWABLE = 0
my_peds0[23]COMPONENT_FEET_TEXTURE = 0
my_peds0[23]COMPONENT_EYES_DRAWABLE = 0
my_peds0[23]COMPONENT_EYES_TEXTURE = 0
my_peds0[23]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[23]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[23]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[23]COMPONENT_TASKS_TEXTURE = 0
my_peds0[23]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[23]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[23]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[23]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[23]PROP_HATS_INDEX = -1
my_peds0[23]PROP_HATS_TEXTURE = -1
my_peds0[23]PROP_GLASSES_INDEX = -1
my_peds0[23]PROP_GLASSES_TEXTURE = -1
my_peds0[23]PROP_EARS_INDEX = -1
my_peds0[23]PROP_EARS_TEXTURE = -1
my_peds0[24]Model = g_m_y_mexgoon_01
my_peds0[24]Model2 = 0x26EF3426
my_peds0[24]Positionx = -3412,872
my_peds0[24]Positiony = 974,4008
my_peds0[24]Positionz = 11,8952
my_peds0[24]Heading = 230
my_peds0[24]Task = 1
my_peds0[24]Weapon = MicroSMG
my_peds0[24]Group = 1
my_peds0[24]SeatPosition = -1
my_peds0[24]my_peds_variation = Random
my_peds0[24]my_peds_Accuracy = 60
my_peds0[24]my_peds_Health = 100
my_peds0[24]my_peds_Armour = 100
my_peds0[24]my_peds_Invincible = False
my_peds0[24]my_peds_DrivingSpeed = 60
my_peds0[24]my_peds_DrivingStyle = Normal
my_peds0[24]my_peds_CombatEngaugeRange = 30
my_peds0[24]my_peds_CanLeaveGuardRange = True
my_peds0[24]my_peds_GuardRange = 5
my_peds0[24]my_peds_VecFallowDist = 5
my_peds0[24]my_peds_seeingRange = 30
my_peds0[24]my_peds_hearingRange = 60
my_peds0[24]my_peds_group_numb = 0
my_peds0[24]my_peds_Combat_Ability = 10
my_peds0[24]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[24]my_peds_can_exit_vehicle = False
my_peds0[24]my_peds_waypoint = 0
my_peds0[24]COMPONENT_FACE_DRAWABLE = 0
my_peds0[24]COMPONENT_FACE_TEXTURE = 0
my_peds0[24]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[24]COMPONENT_HEAD_TEXTURE = 0
my_peds0[24]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[24]COMPONENT_HAIR_TEXTURE = 0
my_peds0[24]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[24]COMPONENT_TORSO_TEXTURE = 1
my_peds0[24]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[24]COMPONENT_LEGS_TEXTURE = 2
my_peds0[24]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[24]COMPONENT_HANDS_TEXTURE = 0
my_peds0[24]COMPONENT_FEET_DRAWABLE = 0
my_peds0[24]COMPONENT_FEET_TEXTURE = 0
my_peds0[24]COMPONENT_EYES_DRAWABLE = 0
my_peds0[24]COMPONENT_EYES_TEXTURE = 0
my_peds0[24]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[24]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[24]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[24]COMPONENT_TASKS_TEXTURE = 0
my_peds0[24]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[24]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[24]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[24]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[24]PROP_HATS_INDEX = -1
my_peds0[24]PROP_HATS_TEXTURE = -1
my_peds0[24]PROP_GLASSES_INDEX = -1
my_peds0[24]PROP_GLASSES_TEXTURE = -1
my_peds0[24]PROP_EARS_INDEX = -1
my_peds0[24]PROP_EARS_TEXTURE = -1
my_peds0[25]Model = g_m_y_mexgoon_01
my_peds0[25]Model2 = 0x26EF3426
my_peds0[25]Positionx = -3414,698
my_peds0[25]Positiony = 973,0096
my_peds0[25]Positionz = 11,89529
my_peds0[25]Heading = 230
my_peds0[25]Task = 1
my_peds0[25]Weapon = MicroSMG
my_peds0[25]Group = 1
my_peds0[25]SeatPosition = -1
my_peds0[25]my_peds_variation = Random
my_peds0[25]my_peds_Accuracy = 60
my_peds0[25]my_peds_Health = 100
my_peds0[25]my_peds_Armour = 100
my_peds0[25]my_peds_Invincible = False
my_peds0[25]my_peds_DrivingSpeed = 60
my_peds0[25]my_peds_DrivingStyle = Normal
my_peds0[25]my_peds_CombatEngaugeRange = 30
my_peds0[25]my_peds_CanLeaveGuardRange = True
my_peds0[25]my_peds_GuardRange = 5
my_peds0[25]my_peds_VecFallowDist = 5
my_peds0[25]my_peds_seeingRange = 30
my_peds0[25]my_peds_hearingRange = 60
my_peds0[25]my_peds_group_numb = 0
my_peds0[25]my_peds_Combat_Ability = 10
my_peds0[25]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[25]my_peds_can_exit_vehicle = False
my_peds0[25]my_peds_waypoint = 0
my_peds0[25]COMPONENT_FACE_DRAWABLE = 0
my_peds0[25]COMPONENT_FACE_TEXTURE = 0
my_peds0[25]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[25]COMPONENT_HEAD_TEXTURE = 0
my_peds0[25]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[25]COMPONENT_HAIR_TEXTURE = 0
my_peds0[25]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[25]COMPONENT_TORSO_TEXTURE = 2
my_peds0[25]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[25]COMPONENT_LEGS_TEXTURE = 1
my_peds0[25]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[25]COMPONENT_HANDS_TEXTURE = 0
my_peds0[25]COMPONENT_FEET_DRAWABLE = 0
my_peds0[25]COMPONENT_FEET_TEXTURE = 0
my_peds0[25]COMPONENT_EYES_DRAWABLE = 0
my_peds0[25]COMPONENT_EYES_TEXTURE = 0
my_peds0[25]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[25]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[25]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[25]COMPONENT_TASKS_TEXTURE = 0
my_peds0[25]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[25]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[25]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[25]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[25]PROP_HATS_INDEX = -1
my_peds0[25]PROP_HATS_TEXTURE = -1
my_peds0[25]PROP_GLASSES_INDEX = -1
my_peds0[25]PROP_GLASSES_TEXTURE = -1
my_peds0[25]PROP_EARS_INDEX = -1
my_peds0[25]PROP_EARS_TEXTURE = -1
my_peds0[26]Model = g_m_y_mexgoon_01
my_peds0[26]Model2 = 0x26EF3426
my_peds0[26]Positionx = -3416,433
my_peds0[26]Positiony = 964,2277
my_peds0[26]Positionz = 12,28095
my_peds0[26]Heading = 229,9997
my_peds0[26]Task = 1
my_peds0[26]Weapon = MicroSMG
my_peds0[26]Group = 1
my_peds0[26]SeatPosition = -1
my_peds0[26]my_peds_variation = Random
my_peds0[26]my_peds_Accuracy = 60
my_peds0[26]my_peds_Health = 100
my_peds0[26]my_peds_Armour = 100
my_peds0[26]my_peds_Invincible = False
my_peds0[26]my_peds_DrivingSpeed = 60
my_peds0[26]my_peds_DrivingStyle = Normal
my_peds0[26]my_peds_CombatEngaugeRange = 30
my_peds0[26]my_peds_CanLeaveGuardRange = True
my_peds0[26]my_peds_GuardRange = 5
my_peds0[26]my_peds_VecFallowDist = 5
my_peds0[26]my_peds_seeingRange = 30
my_peds0[26]my_peds_hearingRange = 60
my_peds0[26]my_peds_group_numb = 0
my_peds0[26]my_peds_Combat_Ability = 10
my_peds0[26]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[26]my_peds_can_exit_vehicle = False
my_peds0[26]my_peds_waypoint = 0
my_peds0[26]COMPONENT_FACE_DRAWABLE = 0
my_peds0[26]COMPONENT_FACE_TEXTURE = 0
my_peds0[26]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[26]COMPONENT_HEAD_TEXTURE = 0
my_peds0[26]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[26]COMPONENT_HAIR_TEXTURE = 0
my_peds0[26]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[26]COMPONENT_TORSO_TEXTURE = 0
my_peds0[26]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[26]COMPONENT_LEGS_TEXTURE = 0
my_peds0[26]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[26]COMPONENT_HANDS_TEXTURE = 0
my_peds0[26]COMPONENT_FEET_DRAWABLE = 0
my_peds0[26]COMPONENT_FEET_TEXTURE = 0
my_peds0[26]COMPONENT_EYES_DRAWABLE = 0
my_peds0[26]COMPONENT_EYES_TEXTURE = 0
my_peds0[26]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[26]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[26]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[26]COMPONENT_TASKS_TEXTURE = 0
my_peds0[26]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[26]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[26]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[26]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[26]PROP_HATS_INDEX = -1
my_peds0[26]PROP_HATS_TEXTURE = -1
my_peds0[26]PROP_GLASSES_INDEX = -1
my_peds0[26]PROP_GLASSES_TEXTURE = -1
my_peds0[26]PROP_EARS_INDEX = -1
my_peds0[26]PROP_EARS_TEXTURE = -1
my_peds0[27]Model = g_m_y_mexgoon_01
my_peds0[27]Model2 = 0x26EF3426
my_peds0[27]Positionx = -3418,347
my_peds0[27]Positiony = 957,3832
my_peds0[27]Positionz = 11,90804
my_peds0[27]Heading = 230
my_peds0[27]Task = 1
my_peds0[27]Weapon = MicroSMG
my_peds0[27]Group = 1
my_peds0[27]SeatPosition = -1
my_peds0[27]my_peds_variation = Random
my_peds0[27]my_peds_Accuracy = 60
my_peds0[27]my_peds_Health = 100
my_peds0[27]my_peds_Armour = 100
my_peds0[27]my_peds_Invincible = False
my_peds0[27]my_peds_DrivingSpeed = 60
my_peds0[27]my_peds_DrivingStyle = Normal
my_peds0[27]my_peds_CombatEngaugeRange = 30
my_peds0[27]my_peds_CanLeaveGuardRange = True
my_peds0[27]my_peds_GuardRange = 5
my_peds0[27]my_peds_VecFallowDist = 5
my_peds0[27]my_peds_seeingRange = 30
my_peds0[27]my_peds_hearingRange = 60
my_peds0[27]my_peds_group_numb = 0
my_peds0[27]my_peds_Combat_Ability = 10
my_peds0[27]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[27]my_peds_can_exit_vehicle = False
my_peds0[27]my_peds_waypoint = 0
my_peds0[27]COMPONENT_FACE_DRAWABLE = 0
my_peds0[27]COMPONENT_FACE_TEXTURE = 0
my_peds0[27]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[27]COMPONENT_HEAD_TEXTURE = 0
my_peds0[27]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[27]COMPONENT_HAIR_TEXTURE = 0
my_peds0[27]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[27]COMPONENT_TORSO_TEXTURE = 1
my_peds0[27]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[27]COMPONENT_LEGS_TEXTURE = 1
my_peds0[27]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[27]COMPONENT_HANDS_TEXTURE = 0
my_peds0[27]COMPONENT_FEET_DRAWABLE = 0
my_peds0[27]COMPONENT_FEET_TEXTURE = 0
my_peds0[27]COMPONENT_EYES_DRAWABLE = 0
my_peds0[27]COMPONENT_EYES_TEXTURE = 0
my_peds0[27]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[27]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[27]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[27]COMPONENT_TASKS_TEXTURE = 0
my_peds0[27]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[27]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[27]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[27]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[27]PROP_HATS_INDEX = -1
my_peds0[27]PROP_HATS_TEXTURE = -1
my_peds0[27]PROP_GLASSES_INDEX = -1
my_peds0[27]PROP_GLASSES_TEXTURE = -1
my_peds0[27]PROP_EARS_INDEX = -1
my_peds0[27]PROP_EARS_TEXTURE = -1
my_peds0[28]Model = g_m_y_mexgoon_01
my_peds0[28]Model2 = 0x26EF3426
my_peds0[28]Positionx = -3426,505
my_peds0[28]Positiony = 970,4682
my_peds0[28]Positionz = 8,343781
my_peds0[28]Heading = 230
my_peds0[28]Task = 1
my_peds0[28]Weapon = MicroSMG
my_peds0[28]Group = 1
my_peds0[28]SeatPosition = -1
my_peds0[28]my_peds_variation = Random
my_peds0[28]my_peds_Accuracy = 60
my_peds0[28]my_peds_Health = 100
my_peds0[28]my_peds_Armour = 100
my_peds0[28]my_peds_Invincible = False
my_peds0[28]my_peds_DrivingSpeed = 60
my_peds0[28]my_peds_DrivingStyle = Normal
my_peds0[28]my_peds_CombatEngaugeRange = 30
my_peds0[28]my_peds_CanLeaveGuardRange = True
my_peds0[28]my_peds_GuardRange = 5
my_peds0[28]my_peds_VecFallowDist = 5
my_peds0[28]my_peds_seeingRange = 30
my_peds0[28]my_peds_hearingRange = 60
my_peds0[28]my_peds_group_numb = 0
my_peds0[28]my_peds_Combat_Ability = 10
my_peds0[28]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[28]my_peds_can_exit_vehicle = False
my_peds0[28]my_peds_waypoint = 0
my_peds0[28]COMPONENT_FACE_DRAWABLE = 0
my_peds0[28]COMPONENT_FACE_TEXTURE = 0
my_peds0[28]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[28]COMPONENT_HEAD_TEXTURE = 0
my_peds0[28]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[28]COMPONENT_HAIR_TEXTURE = 0
my_peds0[28]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[28]COMPONENT_TORSO_TEXTURE = 0
my_peds0[28]COMPONENT_LEGS_DRAWABLE = 2
my_peds0[28]COMPONENT_LEGS_TEXTURE = 0
my_peds0[28]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[28]COMPONENT_HANDS_TEXTURE = 0
my_peds0[28]COMPONENT_FEET_DRAWABLE = 0
my_peds0[28]COMPONENT_FEET_TEXTURE = 0
my_peds0[28]COMPONENT_EYES_DRAWABLE = 0
my_peds0[28]COMPONENT_EYES_TEXTURE = 0
my_peds0[28]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[28]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[28]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[28]COMPONENT_TASKS_TEXTURE = 0
my_peds0[28]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[28]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[28]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[28]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[28]PROP_HATS_INDEX = -1
my_peds0[28]PROP_HATS_TEXTURE = -1
my_peds0[28]PROP_GLASSES_INDEX = -1
my_peds0[28]PROP_GLASSES_TEXTURE = -1
my_peds0[28]PROP_EARS_INDEX = -1
my_peds0[28]PROP_EARS_TEXTURE = -1
my_peds0[29]Model = g_m_y_mexgoon_01
my_peds0[29]Model2 = 0x26EF3426
my_peds0[29]Positionx = -3426,863
my_peds0[29]Positiony = 959,8163
my_peds0[29]Positionz = 8,343781
my_peds0[29]Heading = 230
my_peds0[29]Task = 1
my_peds0[29]Weapon = MicroSMG
my_peds0[29]Group = 1
my_peds0[29]SeatPosition = -1
my_peds0[29]my_peds_variation = Random
my_peds0[29]my_peds_Accuracy = 60
my_peds0[29]my_peds_Health = 100
my_peds0[29]my_peds_Armour = 100
my_peds0[29]my_peds_Invincible = False
my_peds0[29]my_peds_DrivingSpeed = 60
my_peds0[29]my_peds_DrivingStyle = Normal
my_peds0[29]my_peds_CombatEngaugeRange = 30
my_peds0[29]my_peds_CanLeaveGuardRange = True
my_peds0[29]my_peds_GuardRange = 5
my_peds0[29]my_peds_VecFallowDist = 5
my_peds0[29]my_peds_seeingRange = 30
my_peds0[29]my_peds_hearingRange = 60
my_peds0[29]my_peds_group_numb = 0
my_peds0[29]my_peds_Combat_Ability = 10
my_peds0[29]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[29]my_peds_can_exit_vehicle = False
my_peds0[29]my_peds_waypoint = 0
my_peds0[29]COMPONENT_FACE_DRAWABLE = 0
my_peds0[29]COMPONENT_FACE_TEXTURE = 0
my_peds0[29]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[29]COMPONENT_HEAD_TEXTURE = 0
my_peds0[29]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[29]COMPONENT_HAIR_TEXTURE = 0
my_peds0[29]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[29]COMPONENT_TORSO_TEXTURE = 1
my_peds0[29]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[29]COMPONENT_LEGS_TEXTURE = 0
my_peds0[29]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[29]COMPONENT_HANDS_TEXTURE = 0
my_peds0[29]COMPONENT_FEET_DRAWABLE = 0
my_peds0[29]COMPONENT_FEET_TEXTURE = 0
my_peds0[29]COMPONENT_EYES_DRAWABLE = 0
my_peds0[29]COMPONENT_EYES_TEXTURE = 0
my_peds0[29]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds0[29]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[29]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[29]COMPONENT_TASKS_TEXTURE = 0
my_peds0[29]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[29]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[29]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[29]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[29]PROP_HATS_INDEX = -1
my_peds0[29]PROP_HATS_TEXTURE = -1
my_peds0[29]PROP_GLASSES_INDEX = -1
my_peds0[29]PROP_GLASSES_TEXTURE = -1
my_peds0[29]PROP_EARS_INDEX = -1
my_peds0[29]PROP_EARS_TEXTURE = -1
