<?xml version="1.0" encoding="UTF-8"?>

<CPedDamageData>
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  <BloodFresnel value="0.950000" />
  <BloodReflection value="0.148000" />
  <WoundBumpAdjust value="1.000000" />
  <BloodData>
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      <RotationType>kAutoDetectRotation</RotationType>
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      <ScarStartTime value="-1.000000" />
    </Item>
    <Item type="CPedBloodDamageInfo">
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      <SoakTextureGravity>
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    </Item>
    <Item type="CPedBloodDamageInfo">
      <Name>ShotgunSmall</Name>
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      <SoakEndSizeGravity value="10.000000" />
      <SoakScaleTime value="15.000000" />
      <SoakIntensityWet value="0.000000" />
      <SoakIntensityDry value="0.000000" />
      <SoakDryingTime value="5.000000" />
      <BloodFadeStartTime value="400.000000" />
      <BloodFadeTime value="800.000000" />
      <ScarName>scar</ScarName>
      <ScarStartTime value="-1.000000" />
    </Item>
    <Item type="CPedBloodDamageInfo">
      <Name>stab</Name>
      <SoakTexture>
        <TextureName>pd_soak_splat</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="4.000000" />
        <TexGridCols value="4.000000" />
        <FrameMin value="8.000000" />
        <FrameMax value="15.000000" />
        <AnimationFrameCount value="4.000000" />
        <AnimationFPS value="0.700000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SoakTexture>
      <SoakTextureGravity>
        <TextureName>pd_soak_splat</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="4.000000" />
        <TexGridCols value="4.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="7.000000" />
        <AnimationFrameCount value="4.000000" />
        <AnimationFPS value="0.700000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.400000" />
      </SoakTextureGravity>
      <WoundTexture>
        <TextureName>pd_wound_sheet</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="2.000000" />
        <TexGridCols value="8.000000" />
        <FrameMin value="9.000000" />
        <FrameMax value="13.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </WoundTexture>
      <SplatterTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SplatterTexture>
      <RotationType>kAutoDetectRotation</RotationType>
      <SyncSoakWithWound value="true" />
      <WoundMinSize value="6.000000" />
      <WoundMaxSize value="12.000000" />
      <WoundIntensityWet value="1.000000" />
      <WoundIntensityDry value="0.750000" />
      <WoundDryingTime value="10.000000" />
      <SplatterMinSize value="20.000000" />
      <SplatterMaxSize value="50.000000" />
      <SplatterIntensityWet value="0.100000" />
      <SplatterIntensityDry value="0.080000" />
      <SplatterDryingTime value="10.000000" />
      <SoakStartSize value="40.000000" />
      <SoakEndSize value="60.000000" />
      <SoakStartSizeGravity value="40.000000" />
      <SoakEndSizeGravity value="60.000000" />
      <SoakScaleTime value="15.000000" />
      <SoakIntensityWet value="0.179000" />
      <SoakIntensityDry value="0.832000" />
      <SoakDryingTime value="0.000000" />
      <BloodFadeStartTime value="200.000000" />
      <BloodFadeTime value="800.000000" />
      <ScarName>scar</ScarName>
      <ScarStartTime value="-1.000000" />
    </Item>
    <Item type="CPedBloodDamageInfo">
      <Name>BasicSlash</Name>
      <SoakTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SoakTexture>
      <SoakTextureGravity>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SoakTextureGravity>
      <WoundTexture>
        <TextureName>pd_blood_mist_splatter</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="2.000000" />
        <TexGridCols value="2.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="3.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </WoundTexture>
      <SplatterTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SplatterTexture>
      <RotationType>kRandomRotation</RotationType>
      <SyncSoakWithWound value="true" />
      <WoundMinSize value="10.000000" />
      <WoundMaxSize value="40.000000" />
      <WoundIntensityWet value="0.400000" />
      <WoundIntensityDry value="0.350000" />
      <WoundDryingTime value="30.000000" />
      <SplatterMinSize value="0.000000" />
      <SplatterMaxSize value="0.000000" />
      <SplatterIntensityWet value="0.100000" />
      <SplatterIntensityDry value="0.080000" />
      <SplatterDryingTime value="10.000000" />
      <SoakStartSize value="0.000000" />
      <SoakEndSize value="0.000000" />
      <SoakStartSizeGravity value="0.000000" />
      <SoakEndSizeGravity value="0.000000" />
      <SoakScaleTime value="15.000000" />
      <SoakIntensityWet value="0.250000" />
      <SoakIntensityDry value="0.550000" />
      <SoakDryingTime value="5.000000" />
      <BloodFadeStartTime value="400.000000" />
      <BloodFadeTime value="10.000000" />
      <ScarName>scar</ScarName>
      <ScarStartTime value="-1.000000" />
    </Item>
    <Item type="CPedBloodDamageInfo">
      <Name>Scripted_Ped_Splash_Back</Name>
      <SoakTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SoakTexture>
      <SoakTextureGravity>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SoakTextureGravity>
      <WoundTexture>
        <TextureName>pd_blood_mist_splatter</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="2.000000" />
        <TexGridCols value="2.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="3.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </WoundTexture>
      <SplatterTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SplatterTexture>
      <RotationType>kRandomRotation</RotationType>
      <SyncSoakWithWound value="true" />
      <WoundMinSize value="0.000000" />
      <WoundMaxSize value="80.000000" />
      <WoundIntensityWet value="0.300000" />
      <WoundIntensityDry value="0.300000" />
      <WoundDryingTime value="30.000000" />
      <SplatterMinSize value="0.000000" />
      <SplatterMaxSize value="0.000000" />
      <SplatterIntensityWet value="0.100000" />
      <SplatterIntensityDry value="0.080000" />
      <SplatterDryingTime value="10.000000" />
      <SoakStartSize value="0.000000" />
      <SoakEndSize value="0.000000" />
      <SoakStartSizeGravity value="0.000000" />
      <SoakEndSizeGravity value="0.000000" />
      <SoakScaleTime value="15.000000" />
      <SoakIntensityWet value="0.000000" />
      <SoakIntensityDry value="0.000000" />
      <SoakDryingTime value="5.000000" />
      <BloodFadeStartTime value="400.000000" />
      <BloodFadeTime value="10.000000" />
      <ScarName>None</ScarName>
      <ScarStartTime value="-1.000000" />
    </Item>
    <Item type="CPedBloodDamageInfo">
      <Name>BackSplash</Name>
      <SoakTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SoakTexture>
      <SoakTextureGravity>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SoakTextureGravity>
      <WoundTexture>
        <TextureName>pd_blood_mist_splatter</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="2.000000" />
        <TexGridCols value="2.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="3.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </WoundTexture>
      <SplatterTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </SplatterTexture>
      <RotationType>kRandomRotation</RotationType>
      <SyncSoakWithWound value="true" />
      <WoundMinSize value="0.000000" />
      <WoundMaxSize value="50.000000" />
      <WoundIntensityWet value="0.300000" />
      <WoundIntensityDry value="0.300000" />
      <WoundDryingTime value="30.000000" />
      <SplatterMinSize value="0.000000" />
      <SplatterMaxSize value="0.000000" />
      <SplatterIntensityWet value="0.100000" />
      <SplatterIntensityDry value="0.080000" />
      <SplatterDryingTime value="10.000000" />
      <SoakStartSize value="0.000000" />
      <SoakEndSize value="0.000000" />
      <SoakStartSizeGravity value="0.000000" />
      <SoakEndSizeGravity value="0.000000" />
      <SoakScaleTime value="15.000000" />
      <SoakIntensityWet value="0.000000" />
      <SoakIntensityDry value="0.000000" />
      <SoakDryingTime value="5.000000" />
      <BloodFadeStartTime value="400.000000" />
      <BloodFadeTime value="10.000000" />
      <ScarName>None</ScarName>
      <ScarStartTime value="-1.000000" />
    </Item>
  </BloodData>
  <DamageDecalData>
    <Item type="CPedDamageDecalInfo">
      <Name>scar</Name>
      <Texture>
        <TextureName>pd_scars_bruise_damage</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="4.000000" />
        <TexGridCols value="8.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="13.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </Texture>
      <BumpTexture>
        <TextureName>pd_scars_bruise_damage_n</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="4.000000" />
        <TexGridCols value="8.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="13.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </BumpTexture>
      <MinSize value="1.500000" />
      <MaxSize value="10.000000" />
      <MinStartAlpha value="1.000000" />
      <MaxStartAlpha value="1.000000" />
      <FadeInTime value="3.000000" />
      <FadeOutTime value="400.000000" />
      <FadeOutStartTime value="400.000000" />
      <CoverageType>kSkinOnly</CoverageType>
    </Item>
    <Item type="CPedDamageDecalInfo">
      <Name>blushing</Name>
      <Texture>
        <TextureName>pd_blushing</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </Texture>
      <BumpTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </BumpTexture>
      <MinSize value="1.000000" />
      <MaxSize value="25.000000" />
      <MinStartAlpha value="0.000000" />
      <MaxStartAlpha value="1.000000" />
      <FadeInTime value="2.000000" />
      <FadeOutTime value="10.000000" />
      <FadeOutStartTime value="-1.000000" />
      <CoverageType>kSkinOnly</CoverageType>
    </Item>
    <Item type="CPedDamageDecalInfo">
      <Name>cs_flush_anger</Name>
      <Texture>
        <TextureName>pd_cs_flushes</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </Texture>
      <BumpTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </BumpTexture>
      <MinSize value="30.000000" />
      <MaxSize value="50.000000" />
      <MinStartAlpha value="0.000000" />
      <MaxStartAlpha value="1.000000" />
      <FadeInTime value="0.000000" />
      <FadeOutTime value="0.000000" />
      <FadeOutStartTime value="0.017000" />
      <CoverageType>kSkinOnly</CoverageType>
    </Item>
    <Item type="CPedDamageDecalInfo">
      <Name>cs_flush_anger_face</Name>
      <Texture>
        <TextureName>pd_cs_flushes</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </Texture>
      <BumpTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </BumpTexture>
      <MinSize value="30.000000" />
      <MaxSize value="50.000000" />
      <MinStartAlpha value="0.000000" />
      <MaxStartAlpha value="1.000000" />
      <FadeInTime value="0.000000" />
      <FadeOutTime value="0.000000" />
      <FadeOutStartTime value="-1.000000" />
      <CoverageType>kSkinOnly</CoverageType>
    </Item>
    <Item type="CPedDamageDecalInfo">
      <Name>bruise</Name>
      <Texture>
        <TextureName>pd_scars_bruise_damage</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="4.000000" />
        <TexGridCols value="8.000000" />
        <FrameMin value="16.000000" />
        <FrameMax value="28.000000" />
        <AnimationFrameCount value="2.000000" />
        <AnimationFPS value="0.001000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </Texture>
      <BumpTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </BumpTexture>
      <MinSize value="3.000000" />
      <MaxSize value="7.000000" />
      <MinStartAlpha value="0.300000" />
      <MaxStartAlpha value="0.800000" />
      <FadeInTime value="16.000000" />
      <FadeOutTime value="25.000000" />
      <FadeOutStartTime value="300.000000" />
      <CoverageType>kSkinOnly</CoverageType>
    </Item>
    <Item type="CPedDamageDecalInfo">
      <Name>bruise_large</Name>
      <Texture>
        <TextureName>pd_scars_bruise_damage</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="4.000000" />
        <TexGridCols value="8.000000" />
        <FrameMin value="16.000000" />
        <FrameMax value="28.000000" />
        <AnimationFrameCount value="2.000000" />
        <AnimationFPS value="0.001000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </Texture>
      <BumpTexture>
        <TextureName>None</TextureName>
        <TxdName>None</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </BumpTexture>
      <MinSize value="3.000000" />
      <MaxSize value="30.000000" />
      <MinStartAlpha value="0.300000" />
      <MaxStartAlpha value="0.800000" />
      <FadeInTime value="16.000000" />
      <FadeOutTime value="25.000000" />
      <FadeOutStartTime value="300.000000" />
      <CoverageType>kSkinOnly</CoverageType>
    </Item>
    <Item type="CPedDamageDecalInfo">
      <Name>herpes</Name>
      <Texture>
        <TextureName>pd_herpes</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </Texture>
      <BumpTexture>
        <TextureName>pd_herpes_n</TextureName>
        <TxdName>platform:/textures/PedDamageDecals</TxdName>
        <TexGridRows value="1.000000" />
        <TexGridCols value="1.000000" />
        <FrameMin value="0.000000" />
        <FrameMax value="0.000000" />
        <AnimationFrameCount value="0.000000" />
        <AnimationFPS value="0.000000" />
        <AllowUFlip value="false" />
        <AllowVFlip value="false" />
        <CenterOffset x="0.000000" y="0.000000" />
      </BumpTexture>
      <MinSize value="0.700000" />
      <MaxSize value="10.000000" />
      <MinStartAlpha value="1.000000" />
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