<?xml version="1.0" encoding="UTF-8"?>

<CTuningFile>
  <Tunables>
    <Item type="CRandomEventManager__Tunables">
      <Name>CRandomEventManager</Name>
      <RenderDebug value="false" />
      <Enabled value="true" />
      <ForceCrime value="false" />
      <EventInterval value="5.000000" />
      <EventInitInterval value="40.000000" />
      <RandomEventType>
        <Item>
          <RandomEventTypeName>Crime</RandomEventTypeName>
          <RandomEventTimeIntervalMin value="240.000000" />
          <RandomEventTimeIntervalMax value="300.000000" />
          <DeltaScaleWhenPlayerStationary value="50.000000" />
        </Item>
        <Item>
          <RandomEventTypeName>JayWalkingLights</RandomEventTypeName>
          <RandomEventTimeIntervalMin value="120.000000" />
          <RandomEventTimeIntervalMax value="150.000000" />
          <DeltaScaleWhenPlayerStationary value="50.000000" />
        </Item>
        <Item>
          <RandomEventTypeName>CopPursuit</RandomEventTypeName>
          <RandomEventTimeIntervalMin value="480.000000" />
          <RandomEventTimeIntervalMax value="720.000000" />
          <DeltaScaleWhenPlayerStationary value="0.000000" />
        </Item>
        <Item>
          <RandomEventTypeName>SpawnedCopPursuit</RandomEventTypeName>
          <RandomEventTimeIntervalMin value="540.000000" />
          <RandomEventTimeIntervalMax value="840.000000" />
          <DeltaScaleWhenPlayerStationary value="0.000000" />
        </Item>
        <Item>
          <RandomEventTypeName>AmbientCop</RandomEventTypeName>
          <RandomEventTimeIntervalMin value="180.000000" />
          <RandomEventTimeIntervalMax value="200.000000" />
          <DeltaScaleWhenPlayerStationary value="50.000000" />
        </Item>
        <Item>
          <RandomEventTypeName>InterestingDriver</RandomEventTypeName>
          <RandomEventTimeIntervalMin value="60.000000" />
          <RandomEventTimeIntervalMax value="80.000000" />
          <DeltaScaleWhenPlayerStationary value="50.000000" />
        </Item>
        <Item>
          <RandomEventTypeName>AggressiveDriver</RandomEventTypeName>
          <RandomEventTimeIntervalMin value="60.000000" />
          <RandomEventTimeIntervalMax value="80.000000" />
          <DeltaScaleWhenPlayerStationary value="50.000000" />
        </Item>
      </RandomEventType>
      <RandomEventData>
        <Item>
          <RandomEventName>StealVehicle</RandomEventName>
          <RandomEventType>ET_CRIME</RandomEventType>
        </Item>
        <Item>
          <RandomEventName>JayWalkLights</RandomEventName>
          <RandomEventType>ET_JAYWALKING</RandomEventType>
        </Item>
        <Item>
          <RandomEventName>CopPursue</RandomEventName>
          <RandomEventType>ET_COP_PURSUIT</RandomEventType>
        </Item>
        <Item>
          <RandomEventName>SpawnedCopPursueVehicleFlee</RandomEventName>
          <RandomEventType>ET_SPAWNED_COP_PURSUIT</RandomEventType>
        </Item>
        <Item>
          <RandomEventName>CopVehicleDrivingFast</RandomEventName>
          <RandomEventType>ET_AMBIENT_COP</RandomEventType>
        </Item>
        <Item>
          <RandomEventName>SlowDriver</RandomEventName>
          <RandomEventType>ET_INTERESTING_DRIVER</RandomEventType>
        </Item>
        <Item>
          <RandomEventName>RecklessDriver</RandomEventName>
          <RandomEventType>ET_INTERESTING_DRIVER</RandomEventType>
        </Item>
        <Item>
          <RandomEventName>ProDriver</RandomEventName>
          <RandomEventType>ET_INTERESTING_DRIVER</RandomEventType>
        </Item>
        <Item>
          <RandomEventName>AggressiveDriver</RandomEventName>
          <RandomEventType>ET_AGGRESSIVE_DRIVER</RandomEventType>
        </Item>
      </RandomEventData>
      <SpawningChasesEnabled value="true" />
      <MaxNumberCopVehiclesInChase value="2" />
      <ProbSpawnHeli value="30" />
      <MaxAmbientVehiclesToSpawnChase value="40" />
      <MinPlayerMoveDistanceToSpawnChase value="200" />
      <HeliVehicleModelId>polmav</HeliVehicleModelId>
      <HeliPedModelId>S_M_Y_Swat_01</HeliPedModelId>
    </Item>
  </Tunables>
</CTuningFile>