[settings]
Objectivescount = 11
ObjectivesActorCount = 0
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = ObjectiveText
Objectives[0]Positionx = -780.0963
Objectives[0]Positiony = 329.6083
Objectives[0]Positionz = 207.621
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = -780.0963
Objectives[0]my_destinationPosy = 329.6083
Objectives[0]my_destinationPosz = 207.621
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[1]Type = Checkpoint
Objectives[1]Text = Go to the Valkyrie
Objectives[1]Positionx = 719.5679
Objectives[1]Positiony = 4177.764
Objectives[1]Positionz = 40.70924
my_vecs[1]PrimaryColor = MetallicBlack
my_vecs[1]SecondaryColor = MetallicBlack
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 0
Objectives[1]Weapon = 
Objectives[1]Heading = 25.5
Objectives[1]my_destinationPosx = 719.5679
Objectives[1]my_destinationPosy = 4177.764
Objectives[1]my_destinationPosz = 40.70924
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[2]Type = Checkpoint
Objectives[2]Text = Go to drop zone and parachute to the parking lot
Objectives[2]Positionx = 3598.122
Objectives[2]Positiony = 3772.299
Objectives[2]Positionz = 29.93416
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 0
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = 3598.122
Objectives[2]my_destinationPosy = 3772.299
Objectives[2]my_destinationPosz = 29.93416
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[3]Type = Checkpoint
Objectives[3]Text = Make your way through the facility to the lab
Objectives[3]Positionx = 3529.541
Objectives[3]Positiony = 3650.216
Objectives[3]Positionz = 27.52158
my_vecs[3]PrimaryColor = MetallicBlack
my_vecs[3]SecondaryColor = MetallicBlack
my_Objective_pedsModel[3]Type = 
my_Objectivepeds_Task[3]Type = 0
Objectives[3]Weapon = 
Objectives[3]Heading = 25.5
Objectives[3]my_destinationPosx = 3529.541
Objectives[3]my_destinationPosy = 3650.216
Objectives[3]my_destinationPosz = 27.52158
Objectives[3]my_objective_has_destinationPos = False
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = 
Objectives[3]my_Objectiveped_kill_all_actors = False
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Text = Go to one of the keycards
Objectives[4]Positionx = 3532.389
Objectives[4]Positiony = 3666.855
Objectives[4]Positionz = 28.12189
my_vecs[4]PrimaryColor = MetallicBlack
my_vecs[4]SecondaryColor = MetallicBlack
my_Objective_pedsModel[4]Type = 
my_Objectivepeds_Task[4]Type = 0
Objectives[4]Weapon = 
Objectives[4]Heading = 25.5
Objectives[4]my_destinationPosx = 3532.389
Objectives[4]my_destinationPosy = 3666.855
Objectives[4]my_destinationPosz = 28.12189
Objectives[4]my_objective_has_destinationPos = False
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = 
Objectives[4]my_Objectiveped_kill_all_actors = False
Objectives[4]my_Objectiveped_Pickup_Text = 
Objectives[5]Type = Checkpoint
Objectives[5]Text = Transfer the files
Objectives[5]Positionx = 3536.995
Objectives[5]Positiony = 3668.586
Objectives[5]Positionz = 28.12189
my_vecs[5]PrimaryColor = MetallicBlack
my_vecs[5]SecondaryColor = MetallicBlack
my_Objective_pedsModel[5]Type = 
my_Objectivepeds_Task[5]Type = 0
Objectives[5]Weapon = 
Objectives[5]Heading = 25.5
Objectives[5]my_destinationPosx = 3536.995
Objectives[5]my_destinationPosy = 3668.586
Objectives[5]my_destinationPosz = 28.12189
Objectives[5]my_objective_has_destinationPos = False
Objectives[5]my_Objectiveped_Has_Pickup = False
Objectives[5]my_Objectiveped_Pickup_Type = 
Objectives[5]my_Objectiveped_kill_all_actors = False
Objectives[5]my_Objectiveped_Pickup_Text = 
Objectives[6]Type = Checkpoint
Objectives[6]Text = Go to the elevator
Objectives[6]Positionx = 3540.395
Objectives[6]Positiony = 3675.162
Objectives[6]Positionz = 28.12114
my_vecs[6]PrimaryColor = MetallicBlack
my_vecs[6]SecondaryColor = MetallicBlack
my_Objective_pedsModel[6]Type = 
my_Objectivepeds_Task[6]Type = 0
Objectives[6]Weapon = 
Objectives[6]Heading = 25.5
Objectives[6]my_destinationPosx = 3540.395
Objectives[6]my_destinationPosy = 3675.162
Objectives[6]my_destinationPosz = 28.12114
Objectives[6]my_objective_has_destinationPos = False
Objectives[6]my_Objectiveped_Has_Pickup = False
Objectives[6]my_Objectiveped_Pickup_Type = 
Objectives[6]my_Objectiveped_kill_all_actors = False
Objectives[6]my_Objectiveped_Pickup_Text = 
Objectives[7]Type = Checkpoint
Objectives[7]Text = Go to cooling tunnel
Objectives[7]Positionx = 3525.482
Objectives[7]Positiony = 3707.459
Objectives[7]Positionz = 20.99178
my_vecs[7]PrimaryColor = MetallicBlack
my_vecs[7]SecondaryColor = MetallicBlack
my_Objective_pedsModel[7]Type = 
my_Objectivepeds_Task[7]Type = 0
Objectives[7]Weapon = 
Objectives[7]Heading = 25.5
Objectives[7]my_destinationPosx = 3525.482
Objectives[7]my_destinationPosy = 3707.459
Objectives[7]my_destinationPosz = 20.99178
Objectives[7]my_objective_has_destinationPos = False
Objectives[7]my_Objectiveped_Has_Pickup = False
Objectives[7]my_Objectiveped_Pickup_Type = 
Objectives[7]my_Objectiveped_kill_all_actors = False
Objectives[7]my_Objectiveped_Pickup_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Text = Exit through the tunnel and regroup on the beach
Objectives[8]Positionx = 3751.844
Objectives[8]Positiony = 3825.609
Objectives[8]Positionz = 2.869365
my_vecs[8]PrimaryColor = MetallicBlack
my_vecs[8]SecondaryColor = MetallicBlack
my_Objective_pedsModel[8]Type = 
my_Objectivepeds_Task[8]Type = 0
Objectives[8]Weapon = 
Objectives[8]Heading = 25.5
Objectives[8]my_destinationPosx = 3751.844
Objectives[8]my_destinationPosy = 3825.609
Objectives[8]my_destinationPosz = 2.869365
Objectives[8]my_objective_has_destinationPos = False
Objectives[8]my_Objectiveped_Has_Pickup = False
Objectives[8]my_Objectiveped_Pickup_Type = 
Objectives[8]my_Objectiveped_kill_all_actors = False
Objectives[8]my_Objectiveped_Pickup_Text = 
Objectives[9]Type = Checkpoint
Objectives[9]Text = Get into the Valkyrie
Objectives[9]Positionx = 3745.917
Objectives[9]Positiony = 3822.276
Objectives[9]Positionz = 3.404864
my_vecs[9]PrimaryColor = MetallicBlack
my_vecs[9]SecondaryColor = MetallicBlack
my_Objective_pedsModel[9]Type = 
my_Objectivepeds_Task[9]Type = 0
Objectives[9]Weapon = 
Objectives[9]Heading = 25.5
Objectives[9]my_destinationPosx = 3745.917
Objectives[9]my_destinationPosy = 3822.276
Objectives[9]my_destinationPosz = 3.404864
Objectives[9]my_objective_has_destinationPos = False
Objectives[9]my_Objectiveped_Has_Pickup = False
Objectives[9]my_Objectiveped_Pickup_Type = 
Objectives[9]my_Objectiveped_kill_all_actors = False
Objectives[9]my_Objectiveped_Pickup_Text = 
Objectives[10]Type = Checkpoint
Objectives[10]Text = Go to the meeting point
Objectives[10]Positionx = 725.6088
Objectives[10]Positiony = 4179.231
Objectives[10]Positionz = 40.70919
my_vecs[10]PrimaryColor = MetallicBlack
my_vecs[10]SecondaryColor = MetallicBlack
my_Objective_pedsModel[10]Type = 
my_Objectivepeds_Task[10]Type = 0
Objectives[10]Weapon = 
Objectives[10]Heading = 25.5
Objectives[10]my_destinationPosx = 725.6088
Objectives[10]my_destinationPosy = 4179.231
Objectives[10]my_destinationPosz = 40.70919
Objectives[10]my_objective_has_destinationPos = False
Objectives[10]my_Objectiveped_Has_Pickup = False
Objectives[10]my_Objectiveped_Pickup_Type = 
Objectives[10]my_Objectiveped_kill_all_actors = False
Objectives[10]my_Objectiveped_Pickup_Text = 
