          <Name>AMMO_TANK</Name>
          <Model>w_lr_rpg_rocket</Model>
          <Audio />
          <Slot />
          <AmmoMax value="100" />
          <AmmoMax50 value="100" />
          <AmmoMax100 value="100" />
          <AmmoMaxMP value="100" />
          <AmmoMax50MP value="100" />
          <AmmoMax100MP value="100" />
          <AmmoFlags />
          <Damage value="0.000000" />
          <LifeTime value="5.000000" />
          <FromVehicleLifeTime value="0.000000" />
          <LifeTimeAfterImpact value="0.000000" />
          <LifeTimeAfterExplosion value="0.000000" />
          <ExplosionTime value="0.000000" />
          <LaunchSpeed value="400.000000" />
          <SeparationTime value="0.000000" />
          <TimeToReachTarget value="10.000000" />
          <Damping value="0.000000" />
          <GravityFactor value="0.000000" />
          <RicochetTolerance value="0.000000" />
          <PedRicochetTolerance value="0.000000" />
          <VehicleRicochetTolerance value="0.000000" />
          <Explosion>
            <Default>TANKSHELL</Default>
            <HitCar>DONTCARE</HitCar>
            <HitTruck>DONTCARE</HitTruck>
            <HitBike>DONTCARE</HitBike>
            <HitBoat>DONTCARE</HitBoat>
            <HitPlane>DONTCARE</HitPlane>
          </Explosion>
          <FuseFx />
          <TrailFx>proj_tank_trail</TrailFx>
          <TrailFxUnderWater />
          <TrailFxFadeInTime value="0.000000" />
          <TrailFxFadeOutTime value="0.000000" />
          <PrimedFx />
          <DisturbFxDefault />
          <DisturbFxSand />
          <DisturbFxWater />
          <DisturbFxDirt />
          <DisturbFxFoliage />
          <DisturbFxProbeDist value="0.000000" />
          <DisturbFxScale value="0.000000" />
          <LightOnlyActiveWhenStuck value="false" />
          <LightFlickers value="false" />
          <LightBone />
          <LightColour x="100.000000" y="100.000000" z="50.000000" />
          <LightIntensity value="0.001000" />
          <LightRange value="20.000000" />
          <LightFalloffExp value="0.000000" />
          <LightFrequency value="0.000000" />
          <LightPower value="0.000000" />
          <CoronaSize value="0.000000" />
          <CoronaIntensity value="0.000000" />
          <CoronaZBias value="0.000000" />
          <ProjectileFlags>DestroyOnImpact ProcessImpacts</ProjectileFlags>